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Selective interactive mapping of real-world objects to create interactive virtual-world objects

  • US 8,902,227 B2
  • Filed: 09/10/2007
  • Issued: 12/02/2014
  • Est. Priority Date: 09/10/2007
  • Status: Active Grant
First Claim
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1. A method for interactively defining a virtual-world space based on real-world objects in a real-world space, comprising:

  • (a) receiving an input identifying one or more reference points in the real-world space to define the virtual-world space;

    (b) receiving an input identifying one of the real-world objects to characterize into a virtual-world object, the real-world object being other than a user;

    (c) prompting, via an on-screen display, the user to select one or more object part locations on the real-world object, the object part locations being identified relative to an identifiable reference plane in the real-world space, the identifiable reference plane defined based on the reference points;

    (d) receiving an input identifying the object part locations selected by the user in response to said prompting;

    (e) extracting one or more parameters of the real-world object from the input identifying the object part locations; and

    (f) generating a virtual-world object in the virtual-world space using the extracted parameters of the real-world object.

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