×

Server system, game device, control method, program, and information storage medium

  • US 8,905,848 B2
  • Filed: 05/14/2010
  • Issued: 12/09/2014
  • Est. Priority Date: 11/16/2007
  • Status: Expired due to Fees
First Claim
Patent Images

1. A server system that is communicably connected to a game device that is installed in a game operating entity, the server system comprising:

  • a memory; and

    at least one processor that is configured to;

    perform at least one of a load process and a save process, the load process reading from the server system user data about a player who plays a game using the game device installed in the game operating entity and transmitting the user data to the game device before the player starts playing the game, the save process receiving game result data about the player obtained by the game device from the game device after the player has finished playing the game and writing the received game result data to the server system; and

    perform a charging process that charges the game operating entity for at least one of the reading from the server system during the load process and the writing to the server system during the save process, wherein;

    the user data comprises at least one of;

    a team ID, a team name, a grade ID, an experience value, a team emblem ID, a title ID, a player-versus-player win count, a player-versus-player loss count, a mobile member determination flag, and team points; and

    the game result data comprises at least one of;

    a game device ID, a game operating entity ID, a team ID, a character DBID, a player-versus-player win count, a player-versus-player loss count, a player-versus-ghost win count, a player-versus-ghost loss count, a player-versus-CPU win count, a player-versus-CPU loss count, a grade ID, an experience value, a play time, user points, team points, a player-versus-CPU clear time.

View all claims
  • 4 Assignments
Timeline View
Assignment View
    ×
    ×