Applying different transport mechanisms for user interface and image portions of a remotely rendered image
First Claim
1. A system for remote rendering of graphics data, the system comprising:
- a server communicatively coupled to a remote client, the server including;
a plurality of rendering pipelines, wherein a first rendering pipeline of the plurality of rendering pipelines renders graphical user interface (GUI) graphics data, and a second rendering pipeline of the plurality of rendering pipelines renders subject graphics data, wherein the server receives a rendering command from the client, transmits the rendered subject graphics data using an unreliable transport protocol, and transmits the rendered graphical user interface (GUI) graphics data using a reliable transport protocol data to the client.
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0 Petitions
Accused Products
Abstract
A system and method for remote rendering of computer graphics wherein user transactions are reliable and the transmission of rendered graphics is relatively fast. The invention is implemented in a client server context, where a computer graphics application and rendering resources are located at a server. A user controls the graphics application through a client machine connected to the server through a computer network. The user'"'"'s commands are sent from the client to the server, while rendered computer graphics are transmitted from the server to a display at the client. Different transport protocols are used, depending on the requirements of a particular transmission. Data related to user interactions is transmitted using a relatively reliable transport protocol, such as TCP. Rendered subject graphics data is transmitted from the server to the client using a less reliable but faster transport protocol, such UDP.
24 Citations
18 Claims
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1. A system for remote rendering of graphics data, the system comprising:
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a server communicatively coupled to a remote client, the server including; a plurality of rendering pipelines, wherein a first rendering pipeline of the plurality of rendering pipelines renders graphical user interface (GUI) graphics data, and a second rendering pipeline of the plurality of rendering pipelines renders subject graphics data, wherein the server receives a rendering command from the client, transmits the rendered subject graphics data using an unreliable transport protocol, and transmits the rendered graphical user interface (GUI) graphics data using a reliable transport protocol data to the client. - View Dependent Claims (2, 3, 4, 5, 16)
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6. A non-transitory computer-readable storage medium having embodied thereon a program executable by a processor to perform a method for rendering graphics data, the method comprising:
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receiving a rendering command from a client; rendering graphical user interface (GUI) graphics data in a first rendering pipeline; rendering subject graphics data in a second rendering pipeline; transmitting the rendered graphical user interface (GUI) graphics data using a reliable transport protocol; and transmitting the rendered subject graphics data using an unreliable transport protocol. - View Dependent Claims (7, 8, 9, 10, 17)
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11. A method for remote rendering of graphics data, comprising:
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receiving a rendering command from a client; rendering graphical user interface (GUI) graphics data in a first rendering pipeline; rendering subject graphics data in a second rendering pipeline; transmitting the rendered graphical user interface (GUI) graphics data using a reliable transport protocol; and transmitting the rendered subject graphics data using an unreliable transport protocol. - View Dependent Claims (12, 13, 14, 15, 18)
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Specification