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Game with chance element or event simulation

  • US 8,932,131 B2
  • Filed: 10/09/2007
  • Issued: 01/13/2015
  • Est. Priority Date: 10/09/2007
  • Status: Active Grant
First Claim
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1. A method comprising the steps of:

  • in a gaming system that has gaming machines that host a plurality of games, at a computer of the gaming system, monitoring play by a plurality of players at the gaming machines, and storing in memory of the computer data describing play of the games by the players; and

    making available in nontransitory perceptible form to a player a list of recommendations of games to play, the recommendations computed from the stored data based at least in part on at least one of real-time current play or historical play of multiple games by multiple players; and

    ordering the list of recommended games based at least in part on a number of times that an outcome occurs which returns more than a predetermined multiple of an amount bet.

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