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System, method and graphical user interface for controlling a game

  • US 8,954,890 B2
  • Filed: 04/12/2012
  • Issued: 02/10/2015
  • Est. Priority Date: 04/12/2012
  • Status: Active Grant
First Claim
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1. An electronic device comprising:

  • a display screen; and

    a computing hardware which is operable to execute a software product, wherein executing the software product results in generating and rendering a graphical user interface on the display screen, the graphical user interface being configured to facilitate user interaction;

    the graphical user interface, when rendered, presenting;

    one or more graphical objects;

    a pointer object configured to be movable over one or more of the one or more graphical objects, and configured to invoke a menu list containing one or more user selectable options as the pointer object is clicked or tapped over one or more of the one or more graphical objects, wherein;

    on selecting a user selectable option from the menu list, and performing one of a dragging of the pointer object and swiping a touch sensitive object over the graphical user interface, through one or more graphical objects, or through a portion of a specific graphical object, the software product is configured to maintain an effect corresponding to the selected option to be continuously applied to the one or more graphical objects, or to the portion of the specific graphical object, respectively, thereby enabling a change in status of the one or more graphical objects, or the portion of the specific graphical object, respectively;

    wherein the graphical user interface is configured to continuously apply the user selectable option to the portion of the specific graphical object, or to the one or more graphical objects, in response to a user'"'"'s swiping the touch sensitive object over the portion of the specific graphical object, or to the one or more graphical objects, respectively; and

    wherein the graphical user interface and the software product corresponding to a gaming system, the gaming system corresponding to a farming game, the graphical objects of the graphical user interface correspondinq to different spatial regions of a farming environment in which one or more crops are to be grown, and wherein the user selectable options in the menu list correspond to different farming tools.

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