System for playing multiplayer games
First Claim
1. A method, comprising:
- a gaming server hosting a turn of a zero-sum game played by a plurality of players via a plurality of websites, each of the websites having a respective clearing account;
an application server receiving from the gaming server information regarding the turn of the game, wherein the information indicates for each player (i) the wagering activity of the player during the turn, (ii) any winnings by the player during the turn, and (iii) the website used by the player to play the game during the turn;
the application server determining for each player a respective player value contribution, wherein determining a player value contribution for a player comprises multiplying a called amount that is based on the wagering activity of the player during the turn by a respective player value indicator associated with the player;
the application server determining a total player value contribution based on the player value contributions of all of the players who played during the turn;
the application server determining for each player a respective rake allocation, wherein determining a rake allocation for a player comprises determining the rake allocation based on the player value contribution of the player and the total player contribution; and
the application server crediting each website'"'"'s clearing account based on the respective rake allocation of each player who used the website to play the game during the turn.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming server hosts a turn of a zero-sum game played by a plurality of players via a plurality of websites, each of the websites having a respective clearing account. The application server determines for each player a respective player value contribution based on the wagering activity of the player during the turn and a respective player value indicator associated with the player. The application server determines a total player value contribution based on the player value contributions of all of the players who played during the turn. The application server determines for each player a respective rake allocation based on the player value contribution of the player and the total player contribution. The application server credits each website'"'"'s clearing account based on the respective rake allocation of each player who used the website to play the game during the turn.
90 Citations
22 Claims
-
1. A method, comprising:
-
a gaming server hosting a turn of a zero-sum game played by a plurality of players via a plurality of websites, each of the websites having a respective clearing account; an application server receiving from the gaming server information regarding the turn of the game, wherein the information indicates for each player (i) the wagering activity of the player during the turn, (ii) any winnings by the player during the turn, and (iii) the website used by the player to play the game during the turn; the application server determining for each player a respective player value contribution, wherein determining a player value contribution for a player comprises multiplying a called amount that is based on the wagering activity of the player during the turn by a respective player value indicator associated with the player; the application server determining a total player value contribution based on the player value contributions of all of the players who played during the turn; the application server determining for each player a respective rake allocation, wherein determining a rake allocation for a player comprises determining the rake allocation based on the player value contribution of the player and the total player contribution; and the application server crediting each website'"'"'s clearing account based on the respective rake allocation of each player who used the website to play the game during the turn. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
-
-
14. A system, comprising:
-
a gaming server, wherein the gaming server is configured to host a turn of a zero-sum game in which a plurality of players participate via a plurality of websites, each website having a respective clearing account; and an application server in communication with the gaming server, wherein the application server is configured to determine a respective rake allocation for each player and credit each website'"'"'s clearing account based on the respective rake allocation of each player who used the website to play the game during the turn, wherein determining a rake allocation for a player comprises (i) determining a player value contribution for the player based on a product of a called amount that is based on wagering activity by the player during the turn by a player value indicator associated with the player and (ii) determining the player'"'"'s rake allocation based on the player'"'"'s player value contribution. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22)
-
Specification