Motion-sensitive controller and associated gaming applications
First Claim
1. A modular motion-sensitive input device for a wireless-compatible gaming platform, said modular motion-sensitive input device comprising:
- a base component comprising a first portable handheld body configured to be held and manipulated by a single gripping hand of a user to play a game, said base component having an internal cavity configured to receive one or more batteries and associated electronic circuitry for powering and operating said modular motion-sensitive input device, said base component further comprising;
i) a memory having stored therein a unique identification associated with said modular motion-sensitive input device;
ii) a first arrangement of one or more sensors selected from the group consisting of a tilt sensor, an accelerometer, and a gyroscope, wherein the first arrangement of one or more sensors is configured to generate a first input signal responsive to a first sensed motion of said base component; and
iii) a wireless transceiver configured to provide two-way wireless communication with said wireless-compatible gaming platform; and
an auxiliary component configured to modularly attach to said base component, said auxiliary component comprising a second portable handheld body configured to be held and manipulated by a single gripping hand of said user to play said game, and a second arrangement of one or more sensors selected from the group consisting of a tilt sensor, an accelerometer, and a gyroscope, wherein the second arrangement of one or more sensors is configured to generate a second input signal responsive to a second sensed motion of said auxiliary component; and
wherein said wireless transceiver is further configured to transmit to said wireless-compatible gaming platform a first wireless communication when said auxiliary component is not attached to said base component and a second wireless communication when said auxiliary component is attached to said base component, and wherein said first wireless communication comprises information based at least in part on said first input signal and wherein said second wireless communication comprises information based at least in part on said first input signal and said second input signal.
3 Assignments
0 Petitions
Accused Products
Abstract
A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. One or more optional auxiliary components modularly attach to the input device to selectively create a modified input device having different desired functions or aesthetics.
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Citations
20 Claims
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1. A modular motion-sensitive input device for a wireless-compatible gaming platform, said modular motion-sensitive input device comprising:
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a base component comprising a first portable handheld body configured to be held and manipulated by a single gripping hand of a user to play a game, said base component having an internal cavity configured to receive one or more batteries and associated electronic circuitry for powering and operating said modular motion-sensitive input device, said base component further comprising; i) a memory having stored therein a unique identification associated with said modular motion-sensitive input device; ii) a first arrangement of one or more sensors selected from the group consisting of a tilt sensor, an accelerometer, and a gyroscope, wherein the first arrangement of one or more sensors is configured to generate a first input signal responsive to a first sensed motion of said base component; and iii) a wireless transceiver configured to provide two-way wireless communication with said wireless-compatible gaming platform; and an auxiliary component configured to modularly attach to said base component, said auxiliary component comprising a second portable handheld body configured to be held and manipulated by a single gripping hand of said user to play said game, and a second arrangement of one or more sensors selected from the group consisting of a tilt sensor, an accelerometer, and a gyroscope, wherein the second arrangement of one or more sensors is configured to generate a second input signal responsive to a second sensed motion of said auxiliary component; and wherein said wireless transceiver is further configured to transmit to said wireless-compatible gaming platform a first wireless communication when said auxiliary component is not attached to said base component and a second wireless communication when said auxiliary component is attached to said base component, and wherein said first wireless communication comprises information based at least in part on said first input signal and wherein said second wireless communication comprises information based at least in part on said first input signal and said second input signal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A modular motion-sensitive input device for use with a wireless-compatible gaming platform, said modular motion-sensitive input device comprising:
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a base component sized and configured to be held and operated by a single gripping hand of a user to play a game at least in part by moving the entire base component in free space, said base component comprising an elongated body having an axis of elongation extending from a first end configured to be gripped by said gripping hand to a second end extending away from said first end, said elongated body substantially enclosing an internal cavity sized and configured to accommodate one or more batteries and associated circuitry configured to power and operate said base component; a first arrangement of one or more sensors selected from the group consisting of a tilt sensor, a gyroscope, and an accelerometer, disposed within said internal cavity and configured to generate first sensor data responsive to a first sensed motion of said base component; at least one auxiliary component configured to be modularly assembled with said base component, said at least one auxiliary component comprising a portable handheld body configured to be held and manipulated by a single gripping hand of said user to play said game and comprising a second arrangement of one or more sensors selected from the group consisting of a tilt sensor, a gyroscope, and an accelerometer, wherein the second arrangement of one or more sensors is configured to generate second sensor data responsive to a second sensed motion of said auxiliary component; and electronic circuitry disposed within said internal cavity comprising;
i) a microprocessor, ii) memory having stored therein a unique identifier, iii) a wireless transmitter configured to transmit to said wireless-compatible gaming platform one or more wireless signals comprising information based at least in part on said unique identifier, said first sensor data, and said second sensor data, and iv) a wireless receiver configured to receive from said wireless-compatible gaming platform one or more wireless signals comprising game-relevant information. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A motion-sensitive input device for use in an interactive play environment comprising a live-action game, a computer game, a video game or a home gaming console, the motion-sensitive input device comprising:
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a base component comprising an elongated body having distal and proximal ends, said elongated body substantially enclosing an internal cavity positioned along an axis extending through said distal and proximal ends, said base component further comprising; a first arrangement of one or more sensors selected from the group consisting of a tilt sensor, an accelerometer, and a gyroscope, said first arrangement of one or more sensors being arranged so as to generate a first input signal responsive to a first motion of said elongated body; a memory having stored therein a unique identification associated with the motion-sensitive input device, and further comprising programmable memory capable of storing selected information identifying or describing certain powers, abilities or attributes associated with an imaginary game character played by a user of said motion-sensitive input device as part of an interactive game; an internal transmitter capable of wireless communication with one or more external receiver devices, said internal transmitter being configured to transmit a first wireless signal configured to actuate or control one or more effects associated with said interactive game, said first wireless signal comprising information based at least in part on said first input signal; and an internal receiver capable of wireless communication with one or more external transmitter devices, said internal receiver being configured to receive a second wireless signal comprising said selected information identifying or describing certain powers, abilities or attributes associated with said imaginary game character; and at least one auxiliary component configured to removably attach to said base component to form a modified motion-sensitive input device, said at least one auxiliary component comprising a portable handheld body configured to be held and manipulated by a single gripping hand of said user to play said interactive game and comprising a second arrangement of one or more sensors selected from the group consisting of a tilt sensor, an accelerometer, and a gyroscope, said second arrangement of one or more sensors being arranged so as to generate a second input signal responsive to a second motion of said at least one auxiliary component, and wherein said internal transmitter is further configured to transmit a third wireless signal configured to actuate or control said one or more effects, said third wireless signal comprising information based at least in part on said first and second input signals. - View Dependent Claims (17, 18, 19, 20)
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Specification