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System and method for providing dynamic and static contest prize allocation based on in-game achievement of a user

  • US 8,961,319 B1
  • Filed: 05/16/2013
  • Issued: 02/24/2015
  • Est. Priority Date: 05/16/2013
  • Status: Active Grant
First Claim
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1. A system for facilitating an interface-based virtual space tournament generation, the system comprising:

  • one or more processors configured to execute computer program modules, the computer program modules comprising;

    a space module configured to execute an instance of a virtual space, and to implement the instance of the virtual space to facilitate participation by the users in an online game, wherein the space module is configured to facilitate interaction of users with the virtual space and/or each other by performing operations in the virtual space in response to commands received from the users;

    an objective criteria module configured to obtain event criteria by achievement of users of the game is to be ranked as part of a limited time event;

    a user ranking module configured to rank users according to their achievement in the game in terms of the event criteria during an event time period over which the limited time event takes place;

    an award determination module configured to determine awards to be distributed to the users, the awards including a first award to be distributed to a first user, the first award having a primary component and a secondary component, the secondary component of the first award being determined based on absolute progress of the first user with respect to the event criteria during the event time period, and the primary component of the first award being determined based on the relative ranking of the first user with respect to the other users as determined by the user ranking module; and

    an award distribution module configured to distribute the awards to appropriate users.

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