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Techniques for peer-to-peer communication using a “shared secret”

  • US 8,966,595 B1
  • Filed: 12/15/2010
  • Issued: 02/24/2015
  • Est. Priority Date: 12/15/2010
  • Status: Active Grant
First Claim
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1. A computer-implemented method for binding peers in an electronic environment, comprising:

  • under the control of one or more computer systems configured with executable instructions,embedding, in at least one web page of a Web site, a reference to a trusted script that is able to be sent with the at least one web page to at least one client computing device, wherein the trusted script is configured to begin executing on the at least one client computing device that is displaying the at least one web page in response to the at least one client computing device rendering the at least one web page;

    receiving a request for a page of the at least one page of the Web site from a first client computing device;

    providing the page for display on the first client computing device, the trusted script and a predetermined security sequence being sent with the page, the predetermined security sequence including a predetermined sequence of inputs to be inputted on the page;

    receiving a submission from the first client computing device, wherein the submission includes the predetermined security sequence entered through the trusted script being executed by the first client computing device;

    generating a queue for the first client computing device in response to receiving the submission, the queue being configured to store information for events generated on other client computing devices, wherein the other client computing devices were also provided the page for display, and wherein a submission including the predetermined security sequence was received from the other client computing devices; and

    in response to a polling request from the first client computing device, sending information for any of the events stored in the queue, whereby the events generated on other client computing devices are able to be replicated on the first client computing device.

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