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Apparatus, method and system for using real-time performance feedback for modeling and improving access to solid state media

  • US 8,972,689 B1
  • Filed: 02/02/2011
  • Issued: 03/03/2015
  • Est. Priority Date: 02/02/2011
  • Status: Active Grant
First Claim
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1. An apparatus, comprising:

  • a memory;

    a processor configured to issue the storage commands to the memory based on a number of concurrent storage commands being serviced by the memory and based on an expected latency associated with the number of concurrent storage commands;

    identify a performance curve for the memory, wherein the performance curve maps the number of concurrent storage commands with the expected latency;

    issue the storage commands to the memory based on the performance curve;

    identify a first section of the performance curve associated with overhead processing;

    identify a second section of the performance curve associated with stalling in the memory;

    issue the storage commands to the memory based on the number of concurrent storage commands associated with the first and second section of the performance curve;

    identify a first slope for the first section of the performance curve;

    identify a second slope for the second section of the performance curve;

    issue the storage commands to the memory based on the first slope and the second slope;

    identify changes in the performance curve;

    dynamically change the number of concurrent storage commands issued to in the memory based on the changes in the performance curve;

    identify a write limit based on the performance curve, wherein the write limit is associated with writing data into the memory;

    measure a latency for one of the storage commands;

    compare the measured latency to the write limit;

    discontinue writing data to the memory in response to the latency being outside of the write limit;

    identify a use limit based on the performance curve, wherein the use limit is associated with reading data from the memory;

    compare the latency to the use limit; and

    erase data in the memory in response to the latency being outside of the use limit.

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