Gaming system having a display/input device configured to interactively operate with external device
First Claim
Patent Images
1. A gaming system comprising:
- a game table having a multiplayer display/input device; and
at least one processor configured to operate with the multiplayer display/input device to;
(a) determine a position of a separate physical card dealing input device on the multiplayer display/input device from a plurality of different positions at which the separate physical card dealing input device can be positioned on the multiplayer display/input device, said separate physical card dealing input device having a housing, an actuator supported by the housing, and a passive encoded pattern positioned on a portion of the actuator, wherein the multiplayer display/input device is configured to identify the passive encoded pattern,(b) determine at least one card display location of the multiplayer display/input device to display at least one of a plurality of cards for a play of a game, said at least one card display location spaced from the position of the separate physical card dealing input device on the multiplayer display/input device, and(c) for at least one card, display said card moving from the position of the separate physical card dealing input device on the multiplayer display/input device to said determined at least one card display location of the multiplayer display/input device.
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Abstract
A game table having a multiplayer interactive display/input device which enables multiple players to play primary or base wagering games and/or secondary or bonus games using the display/input device. The display/input device enables multiple players to simultaneously interact with the game table and the various games using the same display/input device. In various embodiments, the game table operates with one or more separate physical input devices, each having one or a plurality of the encoded patterns and each being sized and configured to be placed on top of the game table. The separate physical input devices enable the player to interact with the display/input device.
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Citations
17 Claims
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1. A gaming system comprising:
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a game table having a multiplayer display/input device; and at least one processor configured to operate with the multiplayer display/input device to; (a) determine a position of a separate physical card dealing input device on the multiplayer display/input device from a plurality of different positions at which the separate physical card dealing input device can be positioned on the multiplayer display/input device, said separate physical card dealing input device having a housing, an actuator supported by the housing, and a passive encoded pattern positioned on a portion of the actuator, wherein the multiplayer display/input device is configured to identify the passive encoded pattern, (b) determine at least one card display location of the multiplayer display/input device to display at least one of a plurality of cards for a play of a game, said at least one card display location spaced from the position of the separate physical card dealing input device on the multiplayer display/input device, and (c) for at least one card, display said card moving from the position of the separate physical card dealing input device on the multiplayer display/input device to said determined at least one card display location of the multiplayer display/input device. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming system comprising:
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a game table having a multiplayer display/input device; and at least one processor configured to operate with the multiplayer display/input device to; (a) identify a passive encoded pattern positioned on a portion of an actuator supported by a housing of a separate physical card shoe on the multiplayer display/input device; (b) enable a plurality of players to make inputs for a play of a card game using the multi player display/input device, and (c) for the play of the card game, cause the multiplayer display/input device to display a plurality of randomly determined cards, wherein displaying the randomly determined cards for the play of the card game includes displaying the randomly determined cards moving from a position of the separate physical card shoe on the multiplayer display/input device to a plurality of designated player positions of the multiplayer display/input device. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A gaming system comprising:
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a game table having a multiplayer display/input device; and at least one processor configured to operate with the multiplayer display/input device to; (a) enable a plurality of players to make inputs for a play of a card game using the multi player display/input device, and (b) for the play of the card game, cause the multiplayer display/input device to display a plurality of cards, wherein displaying the cards for the play of the card game includes displaying the cards moving from a position of a separate physical card shoe on the multiplayer display/input device to a plurality of designated player positions of the multiplayer display/input device, said separate physical card shoe having a housing, an actuator supported by the housing, wherein the multiplayer display/input device is configured to identify movement of the actuator by identifying a shadow cast by the actuator. - View Dependent Claims (14, 15, 16, 17)
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Specification