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Methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display

  • US 8,990,682 B1
  • Filed: 10/05/2011
  • Issued: 03/24/2015
  • Est. Priority Date: 10/05/2011
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • displaying a user-interface on a substantially transparent display of a wearable computing device, wherein;

    the user-interface comprises a view region and at least one content region that is located outside of the view region,the view region substantially fills a field of view of the display, andthe at least one content region is not fully visible in the field of view;

    displaying a virtual object in the view region at a focal length along a first of sight;

    determining a physical distance, along the first line of sight, to a physical object;

    determining that the focal length is substantially equal to the physical distance to the physical object, such that the virtual object and the physical object appear substantially co-located, in a user-view through the view region, at the physical distance; and

    responsive to the determination, initiating a collision action between the virtual object and the physical object, wherein the collision action comprises a graphical modification of the virtual object.

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