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Universal game server

  • US 8,992,314 B2
  • Filed: 10/01/2014
  • Issued: 03/31/2015
  • Est. Priority Date: 11/23/2001
  • Status: Active Grant
First Claim
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1. A gaming system coupled to a communication network, comprising:

  • at least one server being coupled to the communication network; and

    at least one web browser-based gaming machine coupled to the communication network, the at least one server communicating with the at least one web browser-based gaming machine via at least one communication path, each of the at least one web browser-based gaming machines comprising;

    a processor; and

    a memory including instructions which, when executed by the processor cause the at least one web browser-based gaming machine to;

    execute a web browser to display games produced by the at least one server,take over processing from the web browser using a plug-in for the web browser upon detection of a predetermined player interaction with the web browser,carry out a game transaction, using the plug-in for the web browser, including a game bet and an amount wagered for each game played,commit each game transaction, using the plug-in for the web browser, by sending at least the game bet and the amount wagered to the at least one server and to receive a validation transaction corresponding to the committed game transaction back from the at least one server, andrelinquish control, using the plug-in for the web browser, back to the web browser upon receipt of the validation transaction from the at least one server, the at least one server including an audit log into which the game bet and the amount wagered for each game transaction is logged.

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