Network-enabled game controller
First Claim
1. A system for implementing a gaming session comprising:
- one or more gaming controllers, wherein the one or more gaming controllers include at least one wireless network communication component; and
a game management component implemented in a computing system associated with at least one processor and memory, the gaming management component operative to;
obtain a request to initiate a gaming session, the request to initiate the gaming session independently identifying at least;
one user,a game,an output device, anda gaming controller;
process the request to initiate the gaming session;
determining a first protocol associated with the output device based at least in part on the information independently identifying the output device;
determining a second protocol associated with the gaming controller based at least in part on the information independently identifying the gaming controller,andcause the instantiation of a gaming session instance corresponding to the request, the gaming session instance executed by a network-based computing device having at least one input port to receive game control information from the identified game controller using the second protocol without requiring an intervening gaming console and at least one output port for transmitting gaming data to the identified output device using the first protocol without requiring an intervening gaming console.
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Accused Products
Abstract
Aspects of the present disclosure relate to the implementation of a gaming environment including gaming servers for instantiating instances of games requested by a user. The gaming environment includes a game device for obtaining game inputs corresponding to the instantiated game. Additionally, the gaming environment includes one or more output devices for obtaining outputs generated by the processing of the inputs by the gaming server. Illustratively, the game device and one or more output devices form game device groups. Within each game device group, the inputs obtained by game device are transmitted independent of the outputs transmitted to the output devices. The transmission of input data from the game device and the transmission of the output audio data, output video data or other data from the gaming server may be individually optimized.
126 Citations
20 Claims
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1. A system for implementing a gaming session comprising:
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one or more gaming controllers, wherein the one or more gaming controllers include at least one wireless network communication component; and a game management component implemented in a computing system associated with at least one processor and memory, the gaming management component operative to; obtain a request to initiate a gaming session, the request to initiate the gaming session independently identifying at least; one user, a game, an output device, and a gaming controller; process the request to initiate the gaming session; determining a first protocol associated with the output device based at least in part on the information independently identifying the output device; determining a second protocol associated with the gaming controller based at least in part on the information independently identifying the gaming controller, and cause the instantiation of a gaming session instance corresponding to the request, the gaming session instance executed by a network-based computing device having at least one input port to receive game control information from the identified game controller using the second protocol without requiring an intervening gaming console and at least one output port for transmitting gaming data to the identified output device using the first protocol without requiring an intervening gaming console. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for managing gaming sessions comprising:
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obtaining a request to initiate a gaming session, the request to initiate the gaming session independently identifying at least one user, a game, an output device, and a gaming controller; processing the request to initiate the gaming session; determining a first protocol associated with the output device based at least in part on the information independently identifying the output device; determining a second protocol associated with the gaming controller based at least in part on the information independently identifying the gaming controller, and causing the instantiation of a gaming session instance corresponding to the request, the gaming session instance executed by a network-based computing device having at least one input port to receive game control information from the identified game controller using the second protocol without requiring an intervening gaming console and at least one output port for transmitting gaming data to the identified output device using the first protocol without requiring an intervening gaming console. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification