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Avatar construction using depth camera

  • US 9,001,118 B2
  • Filed: 08/14/2012
  • Issued: 04/07/2015
  • Est. Priority Date: 06/21/2012
  • Status: Active Grant
First Claim
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1. A method for constructing an avatar of a human subject, the method comprising:

  • acquiring a depth map of the human subject;

    obtaining a virtual skeleton of the human subject based on the depth map;

    harvesting from the virtual skeleton a set of characteristic metrics corresponding to distances between predetermined points of the virtual skeleton;

    providing the characteristic metrics as input to an algorithm trained using machine learning, the algorithm having been trained using at least one single human being in a range of poses and a range of human beings in a single pose, to output a virtual body mesh as a function of the characteristic metrics;

    refining the virtual body mesh by varying the characteristic metrics to decrease distance between points on the depth map and corresponding points of the virtual body mesh;

    constructing a virtual head mesh, distinct from the virtual body mesh, with facial features resembling those of the human subject; and

    connecting the virtual body mesh to the virtual head mesh.

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