Bingo gaming machine capable of selecting different bingo pools
First Claim
1. A gaming method comprising:
- causing at least one processor to execute a plurality of instructions to form first through Mth bingo game pools associated with a simulated Class III game enabling player selection of a game option from first through Mth corresponding game options, wherein each bingo game pool of the first through Mth bingo game pools uses a paytable derived from a paytable included in first through Mth paytables, wherein;
each of the first through Mth paytables comprises a plurality of payout amounts, a plurality of bingo patterns, and a bingo pattern probability associated with each bingo pattern, thereby forming a set of bingo pattern probabilities for each of the first through Mth paytables,each bingo pattern in the plurality of bingo patterns is associated with the same payout amount in each of the first through Mth paytables,the set of bingo pattern probabilities for each of the first through Mth paytables is unique with respect to the sets of bingo pattern probabilities of the other paytables of the first through Mth paytables, andM is a number greater than 1;
causing the at least one processor to execute the plurality of instructions to receive an indication from a first gaming machine regarding a user selection in the simulated Class III game of a selected game option;
causing the at least one processor to execute the plurality of instructions to determine, based at least in part on the indication, which of the first through Mth bingo game pools will provide a first bingo game on the first gaming machine; and
causing the at least one processor to execute the plurality of instructions to cause the first gaming machine to display the first bingo game.
1 Assignment
0 Petitions
Accused Products
Abstract
Novel methods, devices and systems are described for mapping a variety of Class III game outcomes to sets of bingo patterns. Each game theme may have a different entertaining display, based upon a corresponding Class III game. Preferably, each game theme will offer game play and paytable percentages closely matching those of the original Class III game. Some implementations provide a system wherein separate pay tables and bingo pools are formed according to the number of paylines played on slot-type game themes and/or the number of hands played on poker game themes. In some such implementations, players will be limited to predetermined numbers of lines (or hands) played, e.g., only 1, 3, 5 or 9 lines. In alternative implementations, a player'"'"'s options regarding the number of lines played will depend, at least in part, on how many other players are playing any given number of lines on a slot game. Preferred implementations provide a range of payback percentages for each of the predetermined numbers of lines (or hands) played.
51 Citations
31 Claims
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1. A gaming method comprising:
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causing at least one processor to execute a plurality of instructions to form first through Mth bingo game pools associated with a simulated Class III game enabling player selection of a game option from first through Mth corresponding game options, wherein each bingo game pool of the first through Mth bingo game pools uses a paytable derived from a paytable included in first through Mth paytables, wherein; each of the first through Mth paytables comprises a plurality of payout amounts, a plurality of bingo patterns, and a bingo pattern probability associated with each bingo pattern, thereby forming a set of bingo pattern probabilities for each of the first through Mth paytables, each bingo pattern in the plurality of bingo patterns is associated with the same payout amount in each of the first through Mth paytables, the set of bingo pattern probabilities for each of the first through Mth paytables is unique with respect to the sets of bingo pattern probabilities of the other paytables of the first through Mth paytables, and M is a number greater than 1; causing the at least one processor to execute the plurality of instructions to receive an indication from a first gaming machine regarding a user selection in the simulated Class III game of a selected game option; causing the at least one processor to execute the plurality of instructions to determine, based at least in part on the indication, which of the first through Mth bingo game pools will provide a first bingo game on the first gaming machine; and causing the at least one processor to execute the plurality of instructions to cause the first gaming machine to display the first bingo game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A non-transitory machine-readable medium that stores a plurality of, instructions which, when executed by at least one processor, cause the at least one processor to:
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form first through Mth bingo game pools associated with a simulated Class III game enabling player selection of a game option from first through Mth corresponding game options, wherein each bingo game pool of the first through Mth bingo game pools uses a paytable derived from a paytable included in first through Mth paytables, wherein; each of the first through Mth paytables comprises a plurality of payout amounts, a plurality of bingo patterns, and a bingo pattern probability associated with each bingo pattern, thereby forming a set of bingo pattern probabilities for each of the first through Mth paytables, each bingo pattern in the plurality of bingo patterns is associated with the same payout amount in each of the first through Mth paytables is unique with respect to the sets of bingo pattern probabilities of the other paytables of the first through Mth paytables, and M is a number greater than 1; receive an indication from a first gaming machine regarding a user selection in the simulated Class III game of a selected game option; determine, based at least in part on the indication, which of the first through Mth bingo pools will provide a first bingo game on the first gaming machine; and cause the first gaming machine to display the first bingo game. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A gaming apparatus comprising:
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a central processing unit, the central processing unit configured to; form first through Mth bingo game pools associated with a simulated Class III game enabling player selection of a game option from first through Mth corresponding game options, wherein each bingo game pool of the first through Mth bingo game pools uses a paytable derived from a paytable included in first through Mth paytables, wherein; each of the first through Mth paytables comprises a plurality of payout amounts, a plurality of bingo patterns, and a bingo pattern probability associated with each bingo pattern, thereby forming a set of bingo pattern probabilities for each of the first through Mth paytables, each bingo pattern in the plurality of bingo patterns is associated with the same payout amount in each of the first through Mth paytables, the set of bingo patterns probabilities for each of the first through Mth paytables is unique with respect to the sets of bingo pattern probabilities of the other paytables of the first through Mth paytables, and M is a number greater than 1; receive an indication from a first gaming machine regarding a user selection in the simulated Class III game of a selected game option; determine, based at least in part on the indication, which of the first through Mth bingo game pools will provide a first bingo game to simulate the Class III game; and cause the first gaming machine to display the first bingo game. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
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Specification