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Wagering on event outcomes during the event

  • US 9,005,016 B2
  • Filed: 02/09/2011
  • Issued: 04/14/2015
  • Est. Priority Date: 10/24/2008
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving by at least one processor state information of a live event in substantially real time, in which the live event comprises a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event;

    after a start of the sporting event, determining by the at least one processor a plurality of possible future states of the sporting event based on the state information;

    receiving by the at least one processor probability information from a source;

    determining by the at least one processor reliability information associated with the received probability information;

    after a start of the sporting event, creating by the at least one processor a first betting market for betting on at least one of the plurality of possible future states, in which the plurality of users comprises a first user, and in which the act of creating a first betting market comprises;

    determining by the at least one processor a probability for each of the plurality of possible future states based on the received probability information and the reliability information;

    based at least in part on the probabilities, determining by the at least one processor odds for betting on at least one of the plurality of possible future states; and

    causing, by the at least one processor, information about the plurality of possible future states and the odds to be displayed to the plurality of users;

    after creating the first betting market, receiving by the at least one processor from a first of a plurality of users a first bet comprising a selection of one of the plurality of possible future states, in which the first bet corresponds to a specific location on the playing field, and in which the selected one of the plurality of possible future states is selected by touching an image of the specific location on the playing field displayed on the touch-sensitive display;

    after receiving the first bet, closing by the at least one processor the first betting market;

    sending from the at least one processor an instruction signal to close the first betting market;

    determining by the at least one processor that the possible future state selected by the first user has occurred;

    causing, by the at least one processor, a payout to be paid to the first user based on the first bet and the act of determining that the possible future state selected by the first user has occurred; and

    automatically transmitting to the plurality of users event information in real time,in which the act of transmitting comprises transmitting a live video of the sporting event to the plurality of users in real time, andin which the sporting event comprises a sporting event having a playing field that is displayed at the touch-sensitive display.

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