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Method for scheduling distribution of content to a plurality of media devices

  • US 9,015,237 B2
  • Filed: 03/20/2014
  • Issued: 04/21/2015
  • Est. Priority Date: 04/07/2000
  • Status: Expired due to Fees
First Claim
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1. A method for scheduling distribution of advertising content to a plurality of media devices associated with gaming devices, the method comprising:

  • recursively generating, by a hardware processor, a scheduling data structure from a database including schedule data;

    distributing content of one or more of a first type, a second type and a third type via a network to the media devices based on the scheduling data structure;

    wherein any content of the first type is presented at the media devices by interrupting any current presentation of content of the second type or content of the third type;

    wherein any content of the second type is placed in a priority queue for presentation at the media devices following any content of the first type and ahead of any content of the third type;

    wherein any content of the third type is placed in the priority queue for presentation at the media devices subsequent to presentation of any content of the first type and any content of the second type; and

    tracking the content last played in a media device from the plurality of media devices before the media device is turned off to prevent the replay of the last content once the media device is restarted.

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