Gaming system and method having promotions based on player selected gaming environment preferences
First Claim
1. A gaming system comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) receive player identification information from a player via a cell phone;
(b) receive preference selection information from the player;
(c) determine a preference selection based on the preference selection information received from the player;
(d) enact the determined preference selection;
(e) display a play of a primary game while the determined preference selection is enacted;
(f) display an outcome of the play of the primary game;
(g) display any award resulting from the outcome of the play of the primary game; and
(h) upon a promotion award triggering condition, display an indication of a promotion award, wherein the promotion award is a good or a service, the determination of the promotion award is based in part on the preference selection information received from the player, the promotion award is different than the determined preference selection and the preference selection information received from the player, the preference selection information does not include a preference for any of a plurality of promotions, and wherein the preference selection information is unrelated to any feature of the play of the primary game.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system including a tracking system or a player tracking system and plurality of gaming machines. The gaming machines include at least one display device and a plurality of player preferences selections. These player preference selections enable a player to choose one or more elements of the background or an entertainment setting of the gaming machine while they are playing a game at the gaming machine. The gaming machine enables the player to enter identification information at the gaming machine and choose at least one preference. The gaming machine tracks all of the preference selections made by the player. Upon meeting certain promotional criteria, the gaming machine determines a promotion to provide the player based on the preferences of that player. That is, the player does not directly select any promotions. The gaming system determines personalized promotions for the player based on the preference selections made by that player.
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Citations
23 Claims
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1. A gaming system comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) receive player identification information from a player via a cell phone; (b) receive preference selection information from the player; (c) determine a preference selection based on the preference selection information received from the player; (d) enact the determined preference selection; (e) display a play of a primary game while the determined preference selection is enacted; (f) display an outcome of the play of the primary game; (g) display any award resulting from the outcome of the play of the primary game; and (h) upon a promotion award triggering condition, display an indication of a promotion award, wherein the promotion award is a good or a service, the determination of the promotion award is based in part on the preference selection information received from the player, the promotion award is different than the determined preference selection and the preference selection information received from the player, the preference selection information does not include a preference for any of a plurality of promotions, and wherein the preference selection information is unrelated to any feature of the play of the primary game. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A gaming system comprising:
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a central controller configured to operate with a gaming machine to; (a) receive player identification information from a player via a cell phone; (b) receive preference selection information from the player; (c) determine a preference selection based on the preference selection information received from the player; (d) enact the determined preference selection; (e) display a play of a primary game while the determined preference selection is enacted; (f) display an outcome of the play of the primary game; (g) display any award resulting from the outcome of the play of the primary game; and (h) upon a promotion award triggering condition, display an indication of a promotion award, wherein the promotion award is a good or a service, the determination of the promotion award is based in part on the preference selection information received from the player, the promotion award is different than the determined preference selection and the preference selection information received from the player, the preference selection information does not include a preference for any of a plurality of promotions, and wherein the preference selection information is unrelated to any feature of the play of the primary game. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A method of operating a gaming system, said method comprising:
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(a) receiving player identification information from a player via a cell phone; (b) receiving preference selection information from the player; (c) determining a preference selection based on the preference selection information received from the player; (d) enacting the determined preference selection; (e) displaying a play of a primary game while the determined preference selection is enacted; (f) displaying an outcome of the play of the primary game; (g) displaying any award resulting from the outcome of the play of the primary game; and (h) upon a promotion award triggering condition, displaying an indication of a promotion award, wherein the promotion award is a good or a service, the determination of the promotion award is based in part on the preference selection information received from the player, the promotion award is different than the determined preference selection and the preference selection information received from the player, the preference selection information does not include a preference for any of a plurality of promotions, and wherein the preference selection information is unrelated to any feature of the play of the primary game. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23)
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Specification