System and method for virtual environment preservation based on automated item reduction
First Claim
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1. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable medium, the method comprising:
- detecting one of a plurality of criteria comprising an absence of a virtual universe (VU) occurrence in a VU within a predetermined time period, a special event in the VU and a change of real world status from a previous real world status;
determining a VU asset of a VU resident relevant to the detected one of the plurality of criteria, wherein the VU asset is an object the VU resident owns; and
performing an automated asset reduction of the VU asset based on the determiningwherein the VU is a computer-based simulated environment using three-dimensional graphics, and for users to traverse, inhabit and interact through use of avatars,wherein;
the performing the automated asset reduction comprises;
an alteration of a graphical characteristic of the VU asset; and
an archiving of the VU asset in a storage system and a removal of the VU asset from a VU landscape; and
the alteration of the graphical characteristic of the VU asset comprises providing a monochrome representation of the VU asset.
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Abstract
A method implemented in a computer infrastructure having computer executable code, includes detecting one of an absence of a virtual universe (VU) occurrence in a VU within a predetermined time period, a special event in the VU and a change of real world status from a previous real world status. Additionally, the method includes determining a VU asset of a VU resident relevant to the VU occurrence, the special event or the previous real world status. Further, the method includes performing an automated asset reduction of the VU asset based on the determining.
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Citations
12 Claims
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1. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable medium, the method comprising:
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detecting one of a plurality of criteria comprising an absence of a virtual universe (VU) occurrence in a VU within a predetermined time period, a special event in the VU and a change of real world status from a previous real world status; determining a VU asset of a VU resident relevant to the detected one of the plurality of criteria, wherein the VU asset is an object the VU resident owns; and performing an automated asset reduction of the VU asset based on the determining wherein the VU is a computer-based simulated environment using three-dimensional graphics, and for users to traverse, inhabit and interact through use of avatars, wherein; the performing the automated asset reduction comprises; an alteration of a graphical characteristic of the VU asset; and an archiving of the VU asset in a storage system and a removal of the VU asset from a VU landscape; and the alteration of the graphical characteristic of the VU asset comprises providing a monochrome representation of the VU asset. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable medium, the method comprising:
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detecting one of a plurality of criteria comprising an absence of a virtual universe (VU) occurrence in a VU within a predetermined time period, a special event in the VU and a change of real world status from a previous real world status; determining a VU asset of a VU resident relevant to the detected one of the plurality of criteria, wherein the VU asset is an object the VU resident owns; and performing an automated asset reduction of the VU asset based on the determining wherein the VU is a computer-based simulated environment using three-dimensional graphics, and for users to traverse, inhabit and interact through use of avatars, wherein; the VU occurrence comprises a visitation of the VU resident to a region of the VU; and the determining the VU asset relevant to the visitation of the VU resident to the region of the VU comprises determining at least one of a frequency and a duration of use of the VU asset by the VU resident while in the region of the VU.
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12. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable medium, the method comprising:
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detecting one of a plurality of criteria comprising an absence of a virtual universe (VU) occurrence in a VU within a predetermined time period, a special event in the VU and a change of real world status from a previous real world status; determining a VU asset of a VU resident relevant to the detected one of the plurality of criteria, wherein the VU asset is an object the VU resident owns; and performing an automated asset reduction of the VU asset based on the determining wherein the VU is a computer-based simulated environment using three-dimensional graphics, and for users to traverse, inhabit and interact through use of avatars, wherein; the VU occurrence comprises a use of a VU mode of transportation by the VU resident; and the determining the VU asset relevant to the use of the VU mode of transportation by the VU resident comprises determining at least one of a frequency and a duration of use of the VU asset by the VU resident while using the VU mode of transportation.
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Specification