Intelligent board game system with visual marker based game object tracking and identification
First Claim
1. A game object for playing a board game, the game object comprising:
- a. a body having a top surface and comprising a figurine character coupled to a flat base, wherein the figurine character includes at least one appendage;
b. a unique visual object marker positioned on the top surface, wherein the unique visual object marker comprises a series of concentric rings that represent first data that uniquely identifies the game object; and
c. a unique visual appendage marker positioned on the appendage, wherein the visual appendage marker comprises a second series of concentric rings that represent second data that uniquely identifies and distinguishes the appendage from the object as a whole.
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Accused Products
Abstract
A board game system comprises one or more game objects, a processing device, a memory device and one or more cameras. Each of the game objects comprise a unique visual marker positioned on a top surface of the game object, wherein the unique visual marker comprises a series of concentric rings that represent data that uniquely identifies the game object. As a result, during the course of game play, the location and identification of the game objects are able to be determined by the processing device by analyzing images captured by the one or more cameras of the visual markers of the game objects on the game board. The processing device is able to compare the data of the visual markers to a table stored in the memory device that associates the data with a specific game object.
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Citations
10 Claims
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1. A game object for playing a board game, the game object comprising:
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a. a body having a top surface and comprising a figurine character coupled to a flat base, wherein the figurine character includes at least one appendage; b. a unique visual object marker positioned on the top surface, wherein the unique visual object marker comprises a series of concentric rings that represent first data that uniquely identifies the game object; and c. a unique visual appendage marker positioned on the appendage, wherein the visual appendage marker comprises a second series of concentric rings that represent second data that uniquely identifies and distinguishes the appendage from the object as a whole. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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Specification