Interactive video game with toys having functionality that is unlocked through game play
First Claim
Patent Images
1. A system, comprising:
- a gaming device for providing a videogame in which a game character interacts with a virtual world, the videogame having predetermined game events; and
a toy configured to communicate with said gaming device, said toy including an electronic payload providing perceptible effects, circuitry for activating the electronic payload providing perceptible effects, and further including control circuitry for enabling and disabling said electronic payload, said electronic payload comprising at least one light;
wherein said effects are only enabled when said gaming device communicates to said control circuitry that said predetermined game events within said videogame have occurred, and said electronic payload is only activated upon said gaming device communicating to said circuitry a command to activate said electronic payload;
wherein the game character is a virtual representation of the toy and the gaming device includes a display for displaying the game character in the virtual world; and
wherein the gaming device, upon communicating to said circuitry the command to activate said electronic payload, provides on the display a virtual depiction, in the virtual world, of the game character reflecting the perceptible effect.
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Accused Products
Abstract
A videogame system for use in connection with a toy, where each of the toys includes an identification device such as an RFID tag. Each of the toys is also associated with a corresponding game character or object. The toys further comprise audio, visual and other effects, wherein at least some of said effects are initially disabled, but later enabled as the user reaches certain achievements with the videogame.
24 Citations
6 Claims
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1. A system, comprising:
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a gaming device for providing a videogame in which a game character interacts with a virtual world, the videogame having predetermined game events; and a toy configured to communicate with said gaming device, said toy including an electronic payload providing perceptible effects, circuitry for activating the electronic payload providing perceptible effects, and further including control circuitry for enabling and disabling said electronic payload, said electronic payload comprising at least one light; wherein said effects are only enabled when said gaming device communicates to said control circuitry that said predetermined game events within said videogame have occurred, and said electronic payload is only activated upon said gaming device communicating to said circuitry a command to activate said electronic payload; wherein the game character is a virtual representation of the toy and the gaming device includes a display for displaying the game character in the virtual world; and wherein the gaming device, upon communicating to said circuitry the command to activate said electronic payload, provides on the display a virtual depiction, in the virtual world, of the game character reflecting the perceptible effect. - View Dependent Claims (2, 3, 4, 5, 6)
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Specification