Generating reduced resolution textured model from higher resolution model
First Claim
1. A method for simplifying a texture of a three-dimensional model, comprising:
- (a) simplifying, with one or more computing devices, a first three-dimensional model to determine a second three-dimensional model, the first three-dimensional model having a higher resolution than the second three-dimensional model, the first three-dimensional model having a first texture atlas associated therewith that corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the first three-dimensional model;
(b) allocating, with the one or more computing devices, a second texture atlas for the second three-dimensional model; and
(c) filling in, with the one or more computing devices, the second texture atlas for the second three-dimensional model such that the second texture atlas corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the second three-dimensional model, wherein the filling in the second texture atlas (c) comprises;
(d) determining, with the one or more computing devices, a location on the second three-dimensional model corresponding to a pixel in the second texture atlas for the second three-dimensional model;
(e) determining, with the one or more computing devices, a ray extending from the location on the second three-dimensional model determined in (d) to a corresponding location on the first three-dimensional model;
(f) determining, with the one or more computing devices, a color value texture ray and the first three-dimensional model;
(g) determining, with the one or more computing devices, a color value texture mapped to the first three-dimensional model at the intersection determined in (f) based on the first texture atlas; and
(h) setting, with the one or more computing devices, the color value determined in (g) to the pixel in the second texture atlas for the second three-dimensional model.
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Accused Products
Abstract
An exemplary method for simplifying a texture of a three-dimensional model includes simplifying a first three-dimensional model to determine a second three-dimensional model. The first three-dimensional model has a higher resolution than the second three-dimensional model. The method also includes allocating a texture atlas for the second three-dimensional model. The method further includes filling in the texture atlas for the second three-dimensional model. Filling in the texture atlas may include determining a location on the second three-dimensional model corresponding to a pixel in the texture atlas for the second three-dimensional model, determining a location on the first three-dimensional model corresponding to the determined location on the second three-dimensional model, determining a color value texture mapped to the first three-dimensional model at the determined location on the first three-dimensional model, and setting the determined color value to the pixel in the texture atlas for the second three-dimensional model.
36 Citations
20 Claims
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1. A method for simplifying a texture of a three-dimensional model, comprising:
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(a) simplifying, with one or more computing devices, a first three-dimensional model to determine a second three-dimensional model, the first three-dimensional model having a higher resolution than the second three-dimensional model, the first three-dimensional model having a first texture atlas associated therewith that corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the first three-dimensional model; (b) allocating, with the one or more computing devices, a second texture atlas for the second three-dimensional model; and (c) filling in, with the one or more computing devices, the second texture atlas for the second three-dimensional model such that the second texture atlas corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the second three-dimensional model, wherein the filling in the second texture atlas (c) comprises; (d) determining, with the one or more computing devices, a location on the second three-dimensional model corresponding to a pixel in the second texture atlas for the second three-dimensional model; (e) determining, with the one or more computing devices, a ray extending from the location on the second three-dimensional model determined in (d) to a corresponding location on the first three-dimensional model; (f) determining, with the one or more computing devices, a color value texture ray and the first three-dimensional model; (g) determining, with the one or more computing devices, a color value texture mapped to the first three-dimensional model at the intersection determined in (f) based on the first texture atlas; and (h) setting, with the one or more computing devices, the color value determined in (g) to the pixel in the second texture atlas for the second three-dimensional model. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for simplifying a texture of a three-dimensional model, comprising:
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a model simplifying engine configured to simplify a first three-dimensional model to determine a second three-dimensional model, the first three-dimensional model having a higher resolution than the second three-dimensional model, the first three-dimensional model having a first texture atlas associated therewith that corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the first three-dimensional model; and a texture engine configured to; (i) allocate a second texture atlas for the second three-dimensional model; and (ii) fill in the second texture atlas for the second three-dimensional model such that the second texture atlas corresponds to a mapping of color onto at least a potion of a three-dimensional surface of the second three-dimensional model, wherein when the texture engine fills in the second texture atlas for the second three-dimensional model, the texture engine is configured to; determine a location on the second three-dimensional model corresponding to a pixel in the second texture atlas for the second three-dimensional model; determine a ray extending from the determined location on the second three-dimensional model to a corresponding location on the first-three dimensional model; determine an intersection of the ray and the first three-dimensional model determine a color value texture mapped to the first three dimensional model at the determined intersection based on the first texture atlas; and set the determined color value to the pixel in the second texture atlas for the second three-dimensional model. - View Dependent Claims (10, 11, 12, 13, 14)
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15. An apparatus comprising at least one non-transitory computer readable storage medium encoding instructions thereon that, in response to execution by a computing device, cause the computing device to perform operations comprising:
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(a) simplifying a first three-dimensional model to determine a second three-dimensional model, the first three-dimensional model having a higher resolution than the second three-dimensional model, the first three-dimensional model having a first texture atlas associated therewith that corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the first three-dimensional model; (b) allocating a second texture atlas for the second three-dimensional model; and (c) filling in the second texture atlas for the second three-dimensional model such that the second texture atlas corresponds to a mapping of color onto at least a portion of a three-dimensional surface of the second three-dimensional model, wherein the operations further comprise; (d) determining a location on the second three-dimensional model corresponding to a pixel in the second texture atlas for the second three-dimensional model; (e) determining a ray extending from location on the second three-dimensional model determined in (d) to a corresponding location on the first three-dimensional models, (f) determining, with the one or more computing devices, an intersection of the ray and the first three-dimensional model; (g) determining a color value texture mapped to the first three-dimensional model at the intersection determined in (f) based on the first texture atlas; and (g) setting the color value determined in (g) to the pixel in the second texture atlas for the second three-dimensional model. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification