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Method and/or system for adaptive gaming experience

  • US 9,044,678 B2
  • Filed: 06/15/2012
  • Issued: 06/02/2015
  • Est. Priority Date: 08/11/2006
  • Status: Active Grant
First Claim
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1. A computer program product comprising a storage device having a computer readable program stored thereon, wherein the computer readable program when executed on a computer causes the computer to:

  • detect, at an interactive installation, a mobile telephone that has an identifier and is within a detection range of the interactive installation, the identifier uniquely identifying the mobile telephone;

    extract, at the interactive installation, an identifier code from a signal emitted by the mobile telephone, the signal being associated with an identity of a game participant;

    send a plurality of data packets from a wireless access point that is positioned at the interactive installation and is in communication with the mobile telephone to a location server that determines an approximate location of the game participant based upon the plurality of data packets, the plurality of data packets identifying the mobile telephone and/or the wireless access point according to the identifier;

    emit the identifier code from the interactive installation to a game server;

    receive an instruction from the game server to provide a gaming experience to the game participant, the instruction being based upon game participant specific information; and

    provide, at the interactive installation, the gaming experience to the game participant according to the instruction.

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