Wearable user interface device, system, and method of use
First Claim
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1. A method for interacting with a virtual environment of a system, comprising:
- a) positioning at least one wearable patch on a user, the wearable patch comprising (i) a motion sensor adapted to collect motion information from said user and provide said motion information to said system in communication with said wearable patch, and (ii) a physiological sensor to acquire physiological data from said subject;
b) using said motion sensor of the at least one wearable patch to acquire motion information and said physiological data relating to the user;
c) searching, with the aid of a processor, for a matching motion that is consistent with motion information acquired in b) and discarding motions that are un unlikely due to physical constraints of said user, thereby accurately capturing the movements of the user;
d) rendering, with the aid of a processor, a three-dimensional representation of said user using a set of motions most consistent with velocity vectors associated with said matching motion of c);
e) incorporating said rendered three-dimensional representation of said user into the virtual environment;
f) adjusting the virtual environment in response to (i) the three-dimensional representation of the user incorporated in e) and (ii) said motion information acquired in b), said adjusting comprising updating a scenery of the virtual environment;
g) displaying, to said user, the virtual environment comprising said rendered three-dimensional representation of said user; and
h) providing, in response to said adjusted virtual environment of f), feedback to the user using the at least one wearable patch, wherein the feedback is a stimulus that comprises at least one of;
shocking the user, changing a temperature of the user, vibrating the user, and controlling movement of the user.
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Abstract
Provided herein is a wearable interface for providing information from a user to a control unit comprising at least one wearable patch in communication with the control unit, wherein the patch is adaptable to detect object data and transmit the object data to the control unit. Further provided herein is a parameter determining patch for detecting object data from an object, the parameter determining sensor comprising at least one wearable data obtaining patch adaptable to obtain data from an object; and at least one transmitter for transmitting object data. Also included herein are a system and method of use of the invention.
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Citations
33 Claims
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1. A method for interacting with a virtual environment of a system, comprising:
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a) positioning at least one wearable patch on a user, the wearable patch comprising (i) a motion sensor adapted to collect motion information from said user and provide said motion information to said system in communication with said wearable patch, and (ii) a physiological sensor to acquire physiological data from said subject; b) using said motion sensor of the at least one wearable patch to acquire motion information and said physiological data relating to the user; c) searching, with the aid of a processor, for a matching motion that is consistent with motion information acquired in b) and discarding motions that are un unlikely due to physical constraints of said user, thereby accurately capturing the movements of the user; d) rendering, with the aid of a processor, a three-dimensional representation of said user using a set of motions most consistent with velocity vectors associated with said matching motion of c); e) incorporating said rendered three-dimensional representation of said user into the virtual environment; f) adjusting the virtual environment in response to (i) the three-dimensional representation of the user incorporated in e) and (ii) said motion information acquired in b), said adjusting comprising updating a scenery of the virtual environment; g) displaying, to said user, the virtual environment comprising said rendered three-dimensional representation of said user; and h) providing, in response to said adjusted virtual environment of f), feedback to the user using the at least one wearable patch, wherein the feedback is a stimulus that comprises at least one of;
shocking the user, changing a temperature of the user, vibrating the user, and controlling movement of the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A method for interacting with a virtual environment of a system, comprising:
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a) positioning a wearable patch on a part of user, the wearable patch comprising a first sensor and a second sensor, wherein said first sensor is adapted to collect motion data from said user and transmit said motion data to said system, and wherein said second sensor is adapted to collect physiological data from said user and transmit said physiological data to said system; b) acquiring, with the aid of the first and second sensors of the wearable patch, motion data and physiological data from said user; c) searching, with the aid of a processor, for a matching motion that is consistent with said motion data obtained in b) and discarding motions that are unlikely due to physical constraints of said user, thereby accurately capturing the movements of the user; d) rendering, with the aid of a processor, a three-dimensional representation of said user using a set of motions most consistent with velocity vectors associated with said matching motion of c); e) adjusting the virtual environment in response (i) to the rendered three-dimensional representation and said physiological data, and (ii) said motion data acquired in b), said adjusting comprising updating a scenery of the virtual environment; and f) displaying, to said user, the virtual environment comprising said rendered three-dimensional representation of said user. - View Dependent Claims (28, 29, 30, 31, 32, 33)
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Specification