Flexible determination of progressive awards
First Claim
1. A progressive server comprising:
- a network interface; and
at least one logic device configured to execute a plurality of instructions to operate with the network interface to;
(a) at a first point in time, apportion a higher percentage of any contributions to a maintained reserve progressive pool when a current amount of the reserve progressive pool at the first point in time is below a threshold amount, wherein the higher percentage is a variable percentage that is based, at least in part, on a current amount of a maintained main progressive pool at the first point in time;
(b) at a second point in time, apportion a lower percentage of any contributions to the reserve progressive pool when a current amount of the reserve progressive pool amount at the second point in time at least attains the threshold amount; and
(c) if a progressive award triggering event occurs, causing at least one gaming device to cause at least part of the amount of the main progressive pool to be provided as a progressive award.
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Abstract
The present invention provides methods and devices for implementing progressive systems on networked gaming machines. Some implementations allow a target progressive pool size to be selected and apply payouts such that the actual progressive pool size is not likely to exceed greatly the target progressive pool size. Some implementations control the actual progressive pool size by applying a function to control percentages of the progressive pool size payable to players. The function may be a function of a current progressive pool size, target progressive pool size and bet size. The function may cause relatively higher percentages to be payable to players when the current progressive pool amount is greater than a target progressive pool size and relatively lower percentages to be payable to players when the current progressive pool size is less than or equal to a target progressive pool size.
129 Citations
21 Claims
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1. A progressive server comprising:
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a network interface; and at least one logic device configured to execute a plurality of instructions to operate with the network interface to; (a) at a first point in time, apportion a higher percentage of any contributions to a maintained reserve progressive pool when a current amount of the reserve progressive pool at the first point in time is below a threshold amount, wherein the higher percentage is a variable percentage that is based, at least in part, on a current amount of a maintained main progressive pool at the first point in time; (b) at a second point in time, apportion a lower percentage of any contributions to the reserve progressive pool when a current amount of the reserve progressive pool amount at the second point in time at least attains the threshold amount; and (c) if a progressive award triggering event occurs, causing at least one gaming device to cause at least part of the amount of the main progressive pool to be provided as a progressive award. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 21)
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9. A progressive server comprising:
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a network interface; and at least one logic device configured to execute a plurality of instructions to operate with the network interface to; (a) at a first point in time, apportion a higher percentage of any contributions to a maintained main progressive pool before a threshold amount is attained, wherein the higher percentage is a variable percentage that is based, at least in part, on a current amount of the main progressive pool at the first point in time; (b) after the threshold amount is at least attained; (i) apportion a lower percentage of contributions to the main progressive pool, and (ii) apportion a higher percentage of contributions to a maintained reserve progressive pool; and (c) if a progressive award triggering event occurs, causing at least one gaming device to cause at least part of the amount of the main progressive pool to be provided as a progressive award. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A non-transitory computer readable medium including a plurality of instructions for controlling at least one device in a gaming network to perform a method comprising:
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(a) apportioning a first percentage of any contributions to a maintained main progressive pool before a first threshold amount is attained; (b) apportioning a second percentage of any contributions to the main progressive pool before a second threshold amount is attained; (c) apportioning a third percentage of any contributions to the main progressive pool before a third threshold amount is attained; and (d) if a progressive award triggering event occurs, causing at least one gaming device to cause at least part of the amount of the main progressive pool to be provided as a progressive award. - View Dependent Claims (17, 18, 19, 20)
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Specification