Networked gaming system communication protocols and methods
First Claim
Patent Images
1. A method, comprising:
- receiving player identification data from a gaming device at a networked rewards server;
receiving player PIN data from the gaming device at the rewards server;
sending player identification data and player PIN data from the rewards server to a networked player tracking server which is separate from the rewards server;
receiving authentication at the rewards server of the player identification data based on the player PIN data from the player tracking server;
providing from the rewards server personalized base game data to the gaming device responsive to the authentication, wherein the personalized base game data includes one or more of base game data comprising pay tables, personal game settings, and available games for the authenticated player;
communicating base game data with the gaming device from a networked slot accounting server separate from the rewards server and the player tracking server;
receiving base game data from the gaming device at the rewards server; and
accumulating player rewards at the rewards server responsive to base game data.
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Abstract
A system, method and apparatus for a gaming system is provided. The gaming system includes a rewards server and a separate gaming or slot accounting server. The system may further include a separate player tracking server. The system further includes one or more game machines. The game machines may include a base game, rewards tracking module, and a game management module. Further details will be apparent from the description, drawings and claims.
296 Citations
15 Claims
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1. A method, comprising:
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receiving player identification data from a gaming device at a networked rewards server; receiving player PIN data from the gaming device at the rewards server; sending player identification data and player PIN data from the rewards server to a networked player tracking server which is separate from the rewards server; receiving authentication at the rewards server of the player identification data based on the player PIN data from the player tracking server; providing from the rewards server personalized base game data to the gaming device responsive to the authentication, wherein the personalized base game data includes one or more of base game data comprising pay tables, personal game settings, and available games for the authenticated player; communicating base game data with the gaming device from a networked slot accounting server separate from the rewards server and the player tracking server; receiving base game data from the gaming device at the rewards server; and accumulating player rewards at the rewards server responsive to base game data. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method, comprising:
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receiving player identification data from a plurality of gaming devices at a rewards server; receiving player PIN data from the plurality of gaming devices at the rewards server; sending player identification data and player PIN data from the rewards server to a player tracking server which is separate from the rewards server; receiving authentication at the rewards server of the player identification data based on the player PIN data from the player tracking server; providing from the rewards server personalized base game data to the plurality of gaming devices responsive to the authentication, wherein the personalized base game data includes one or more of base game data comprising pay tables, personal game settings, and available games for the authenticated player; communicating base game data with the plurality of gaming devices from a networked slot accounting server separate from the rewards server and the player tracking server; and receiving base game data from the plurality of gaming devices at the rewards server. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15)
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Specification