System and method for listening to teams in a race event
DC CAFCFirst Claim
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1. A computer-implemented method to allow a computer user to listen to teams in a race event, the method comprising:
- receiving over a network audio signals at a remote computer remote from the race event from a plurality of audio sources at the race event wherein the audio sources comprise team members of each of the teams;
receiving over the network information related to at least some of the audio sources at the remote computer, the information being other than audio communications of the audio sources;
receiving an indication that a user of the remote computer wants to prioritize and listen to audio communications on the remote computer of team members of a team leading the race event as the team leading the race event changes during the race event; and
rendering audio communications of the team members of the team leading the race event at the remote computer as the team leading the race event changes during the race event.
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Abstract
A computer-implemented method and system allows a remote computer user to listen to teams in a race event. The method includes receiving audio signals from a plurality of audio sources at the race event; transmitting at least some of the audio signals to a remote computer; and filtering the audio signals as a function of the source of at least some of the audio signals so that at least some of the audio signals are not played by the remote computer and heard by the user.
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Citations
82 Claims
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1. A computer-implemented method to allow a computer user to listen to teams in a race event, the method comprising:
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receiving over a network audio signals at a remote computer remote from the race event from a plurality of audio sources at the race event wherein the audio sources comprise team members of each of the teams; receiving over the network information related to at least some of the audio sources at the remote computer, the information being other than audio communications of the audio sources; receiving an indication that a user of the remote computer wants to prioritize and listen to audio communications on the remote computer of team members of a team leading the race event as the team leading the race event changes during the race event; and rendering audio communications of the team members of the team leading the race event at the remote computer as the team leading the race event changes during the race event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer connected to a network to receive data from and transmit data to a plurality of remote computers, the computer configured to:
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receive audio signals from a plurality of audio sources at a vehicle race event when audio signals from at least two different audio sources occur at the same time, and wherein the audio sources comprise team members of each of the vehicle teams; receive an indication from the network that each of a plurality of users wants to prioritize and listen to audio communications of team members of a team leading the vehicle race event as the team leading the vehicle race event changes during the vehicle race event; transmit to each of said users data over the network indicative of audio communications of the team members of the team leading the vehicle race event as the team leading the vehicle race event changes during the vehicle race event; and transmit to each of said users visual data over the network indicative of moving vehicles on a track at the vehicle race event showing relative positions of corresponding vehicles of at least two teams. - View Dependent Claims (10, 11)
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12. A computer-implemented method that allows a computer user to listen to teams in a race event, wherein each team comprises team members and each team member comprises an audio source at the race event, wherein audio signals from at least two different audio sources occur at the same time during the race event and data representative of the audio signals of the audio sources are on a server, the server being connected via a network to a remote computer remote from the server, the method comprising:
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receiving an indication that a user of the remote computer wants to prioritize and listen to audio communications on the remote computer of team members of a team leading the race event as the team leading the race event changes during the race event; receiving audio data from the server indicative of audio communications of the team members of the team leading the race event at the remote computer as the team leading the race event changes during the race event; using the remote computer and the audio data to render the audio communications of team members of the team leading the race event as the team leading the race event changes during the race event; receiving other data from the server indicative of other information related to at least some of the teams in the race event; and using the remote computer and the other data to visually render the other information to the user. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A computer device to obtain information of teams in a vehicle race event over a network, the computing device comprising:
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a speaker; a monitor; and a processor operably coupled to the speaker, the monitor and the network, the processor configured to; receive an indication that a user of the computing device wants to prioritize and listen to audio communications of team members of a team leading the vehicle race event as the team leading the vehicle race event changes during the vehicle race event; receive audio data from the network indicative of audio communications of the team members of the team leading the vehicle race event as the team leading the vehicle race event changes during the vehicle race event; render with the speaker the audio communications of team members of the team leading the vehicle race event over the speaker as the team leading the vehicle race event changes during the vehicle race event; render a visual identifier on the monitor of the team leading the vehicle race event as the team leading the vehicle race event changes during the vehicle race event; and visually render on the monitor moving vehicles on a track at the vehicle race event showing relative positions of corresponding vehicles of at least two teams. - View Dependent Claims (25, 26, 27, 28)
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29. A computer-implemented method to allow a user to listen to teams in a race event, the method comprising:
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receiving from the user an indication of at least one highest priority team that the user of a computing device wants to hear over other teams; receiving priority audio data indicative of audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event; audibly rendering to the user the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event using the priority audio data and the computing device; receiving first data indicative of audio communications between a first team at the race event, the first team not being said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, the audio communications between the first team occurring during the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event; after audibly rendering to the user communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, audibly rendering to the user the audio communications between the first team using the first data and the computing device; receiving at the computing device other data indicative of other information related to at least some of the teams in the race event; and using the computing device and the other data to visually render the other information to the user. - View Dependent Claims (30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45)
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46. A computing device to render information of teams in a vehicle race event, the computing device comprising:
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a speaker; a monitor; and a processor operably coupled to the speaker and the monitor, the processor configured to; receive an indication of at least one highest priority team that a user of the computing device wants to hear over other teams; audibly render over the speaker audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the vehicle race event; after audibly rendering audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the vehicle race event, audibly render over the speaker audio communications between a first team that occurred at the same time during the vehicle race event as the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the vehicle race event; while rendering each of the audio communications, render a visual identifier on the monitor of the team corresponding to the audio communications being rendered; render a first image of the vehicle race event on the monitor; and render a second image on the monitor related to performance of a team during the race. - View Dependent Claims (47, 48, 49)
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50. A system to allow a user to listen to audio sources in a race event, the system comprising:
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a processing module configured to receive communications from audio sources at a race event, the communications comprising communications between teams in the race; and a plurality of computing devices, each computing device configured to receive data from the processing module, each computing device comprising; a user interface; a monitor; a speaker; and a processor operably coupled to the interface, the monitor and the speaker, the processor configured to; receive from the user an indication of at least one highest priority team that a user using a computing device wants to hear over other teams, audibly render to the user over the speaker communications between a first team, the first team not being said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, when communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event occur stop rendering communications between the first team and start audibly rendering to the user communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, and audibly render to the user communications between the first team after audibly rendering to the user communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, the communications between the first team occurring when the communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event were rendered, and visually render on the corresponding monitor a list of the teams having communications that occurred earlier in the race event. - View Dependent Claims (51, 52, 53, 54, 55, 56)
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57. A computing device to render information of teams in a vehicle race event, the computing device comprising:
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a speaker; a monitor; a user interface; a storage device configured to store audio communications of teams; and a processor operably coupled to the speaker, the monitor, the user interface and the storage device, the processor configured to; receive from the user interface inputs corresponding to a first team, a second team and a third team that a user of the computing device wants to hear over other teams; audibly render over the speaker audio communications of said first team; after audibly rendering audio communications of said first team, audibly render over the speaker audio communications stored in memory of the second team that occurred earlier in the vehicle race event; and render a visual identifier on the monitor of the team corresponding to the audio communications being rendered. - View Dependent Claims (58, 59, 60, 61, 62, 63)
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64. A computer-implemented method to allow a user to listen to teams in a race event, the method comprising:
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receiving from the user an indication of at least one highest priority team that the user of a computing device wants to hear over other teams; audibly rendering to the user the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event using audio data and the computing device; storing first data indicative of audio communications between a first team at the race event, the first team not being said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, the audio communications between the first team occurring during the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event; after audibly rendering to the user communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, audibly rendering to the user the audio communications between the first team using the first data and the computing device; and visually rendering other information related to at least some of the teams in the race event. - View Dependent Claims (65, 66)
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67. A computer-implemented method to allow a user to listen to teams in a race event, the method comprising:
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receiving from a user interface of a computing device an indication of at least one highest priority team that the user of the computing device wants to hear over other teams; audibly rendering to the user through a speaker of the computer device the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event using audio data and the computing device; storing in a storage device second audio data to be rendered to the user, the second audio data occurring during the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event; and after audibly rendering to the user communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, rendering the second audio data to the user with the computing device through the speaker of the computing device. - View Dependent Claims (68, 69, 70)
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71. A computing device to render information of teams in a vehicle race event, the computing device comprising:
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a speaker; a display; a user interface; a storage device configured to store audio communications of teams; and a processor operably coupled to the speaker, the display, the user interface and the storage device, the processor configured to; receive from the user interface an indication of at least one highest priority team that the user of a computing device wants to hear over other teams; audibly render to the user through the speaker the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event using audio data and the computing device; store in the storage device second audio data to be rendered to the user, the second audio data occurring during the audio communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event; and after audibly rendering to the user communications between said at least one highest priority team that the user of the computing device wants to hear over other teams at the race event, render the second audio data to the user through the speaker. - View Dependent Claims (72, 73, 74)
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75. A computer implemented method to provide information of teams in a vehicle race event to a plurality of remote computers, the method comprising:
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receiving from each of the remote computers an indication of an audio source associated with at least one highest priority team that the user of each remote computer wants to hear over other teams; transmitting to each of said remote computers the audio data corresponding to the indication of the audio source associated with the at least one highest priority team that the user of each remote computer wants to hear over other teams; storing in a storage device audio data from the audio sources at the vehicle race event; after transmitting to each of said remote computers the audio data corresponding to the indication of the audio source associated with the at least one highest priority team that the user of each remote computer wants to hear over other teams, receive from each of the remote computers a second indication that the user of each remote computer wants to hear audio data that occurred during the audio data of each of said respective audio source associated with the at least one highest priority team that the user of each remote computer wants to hear over other teams; and transmitting to each of said remote computers video data corresponding to a selected camera view from a plurality of camera views that the user of each remote computer wants to view in the race event. - View Dependent Claims (76, 77, 78)
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79. A computing system to provide information of teams in a vehicle race event to a plurality of remote computers, the computing device comprising:
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a storage device configured to store audio data from audio sources at the vehicle race event; and a processor operably coupled to the storage device and a network connected to each of the remote computers, the processor configured to; receive from each of the remote computers an audio source associated with at least one highest priority team associated with a team that the user of each remote computer wants to hear over other teams; transmit to each of said remote computers the audio data corresponding to the indication of the audio source associated with at least one highest priority team that the user of each remote computer wants to hear over other teams; store in the storage device audio data from the audio sources at the vehicle race event; after transmitting to each of said remote computers the audio data corresponding to the audio source associated with at least one highest priority team that the user of each remote computer wants to hear over other teams, receive from each of the remote computers a second indication that the user of each remote computer wants to hear audio data that occurred during the audio data of each of said respective audio source associated with at least one highest priority team that the user of each remote computer wants to hear over other teams; transmit to each of remote computers audio data corresponding to each respective second indication from each of the remote computers; and transmit to each of said remote computers video data corresponding to a selected camera view from a plurality of camera views that the user of each remote computer wants to view in the race event. - View Dependent Claims (80, 81, 82)
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Specification