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Music video game with user directed sound generation

  • US 9,061,205 B2
  • Filed: 07/14/2008
  • Issued: 06/23/2015
  • Est. Priority Date: 07/14/2008
  • Status: Active Grant
First Claim
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1. A method of generating audio tracks in a music video game, comprising:

  • receiving a first input signal indicating status of a first plurality of input devices of a video game controller;

    outputting a polyphonic audio compilation based on the first input signal, the polyphonic audio compilation including at least two audio tracks featuring a sequence of notes or chords of different instruments;

    receiving a second input signal indicating status of a second plurality of input devices of the video game controller;

    selecting at least one of the at least two audio tracks based on the second input signal; and

    muting the at least one of the at least two audio tracks.

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