Lightguide design techniques
First Claim
1. A method of designing a lightguide device comprising:
- dividing a lightguide surface having an initial distribution of light extraction features into a plurality of zones including a first and a second zone; and
adjusting the light extraction features of the first zone differently than the light extraction features of the second zone, such that light will be extracted from the first zone differently than from the second zone due to the difference in their corresponding light extraction features.
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Abstract
Techniques are disclosed for obtaining a desired luminance and/or intensity distribution from any lighting fixture that is illuminated by a lightguide. The techniques can be used, for instance, to design a non-uniform surface texture (e.g., of light extraction features) for a lightguide, wherein the surface texture achieves a desired uniform or an intentionally non-uniform luminance distribution for a given lightguide shape/geometry, dimensions, and/or composition. In some embodiments, an iteration algorithm with illuminance distribution feedback is utilized to design a non-uniform surface texture (e.g., geometry, dimensions, quantity and/or spatial distribution of light extraction features) to achieve the target luminance distribution for a given lighting application.
9 Citations
12 Claims
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1. A method of designing a lightguide device comprising:
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dividing a lightguide surface having an initial distribution of light extraction features into a plurality of zones including a first and a second zone; and adjusting the light extraction features of the first zone differently than the light extraction features of the second zone, such that light will be extracted from the first zone differently than from the second zone due to the difference in their corresponding light extraction features. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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Specification