Scalable web real-time communications (WebRTC) media engines, and related methods, systems, and computer-readable media
First Claim
1. A method for providing a scalable Web Real-Time Communications (WebRTC) media engine, comprising:
- instantiating, by a WebRTC media engine executing on a computing device, one or more virtual WebRTC agents, each corresponding to one or more of a plurality of WebRTC clients;
establishing a plurality of WebRTC interactive flows, each connecting one of the one or more virtual WebRTC agents with the corresponding one or more of the plurality of WebRTC clients;
receiving contents of the plurality of WebRTC interactive flows as input from the one or more virtual WebRTC agents;
synthesizing the contents of the plurality of WebRTC interactive flows; and
directing the synthesized contents as output to one or more of the plurality of WebRTC interactive flows via the one or more virtual WebRTC agents.
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Accused Products
Abstract
Scalable Web Real-Time Communication (WebRTC) media engines, and related methods, systems, and computer-readable media, are disclosed herein. In one embodiment, a method for providing a scalable WebRTC media engine comprises instantiating one or more virtual WebRTC agents, each corresponding to one or more of a plurality of WebRTC clients. The method further comprises establishing a plurality of WebRTC interactive flows, each connecting one of the one or more virtual WebRTC agents with the corresponding one or more of the plurality of WebRTC clients. The method also comprises receiving contents of the plurality of WebRTC interactive flows as input from the one or more virtual WebRTC agents, and synthesizing the contents of the plurality of WebRTC interactive flows. The method additionally comprises directing the synthesized contents as output to one of more of the plurality of WebRTC interactive flows via the corresponding one or more virtual WebRTC agents.
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Citations
20 Claims
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1. A method for providing a scalable Web Real-Time Communications (WebRTC) media engine, comprising:
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instantiating, by a WebRTC media engine executing on a computing device, one or more virtual WebRTC agents, each corresponding to one or more of a plurality of WebRTC clients; establishing a plurality of WebRTC interactive flows, each connecting one of the one or more virtual WebRTC agents with the corresponding one or more of the plurality of WebRTC clients; receiving contents of the plurality of WebRTC interactive flows as input from the one or more virtual WebRTC agents; synthesizing the contents of the plurality of WebRTC interactive flows; and directing the synthesized contents as output to one or more of the plurality of WebRTC interactive flows via the one or more virtual WebRTC agents. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system for providing a scalable Web Real-Time Communications (WebRTC) media engine, comprising:
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at least one communications interface; and a WebRTC server associated with the at least one communications interface and comprising a WebRTC media engine configured to; instantiate one or more virtual WebRTC agents, each corresponding to one or more of a plurality of WebRTC clients; establish a plurality of WebRTC interactive flows, each connecting one of the one or more virtual WebRTC agents with the corresponding one or more of the plurality of WebRTC clients; receive contents of the plurality of WebRTC interactive flows as input from the one or more virtual WebRTC agents; synthesize the contents of the plurality of WebRTC interactive flows; and direct the synthesized contents as output to one or more of the plurality of WebRTC interactive flows via the one or more virtual WebRTC agents. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A non-transitory computer-readable medium having stored thereon computer-executable instructions to cause a processor to implement a method, comprising:
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instantiating one or more virtual Web Real-Time Communications (WebRTC) agents, each corresponding to one or more of a plurality of WebRTC clients; establishing a plurality of WebRTC interactive flows, each connecting one of the one or more virtual WebRTC agents with the corresponding one or more of the plurality of WebRTC clients; receiving contents of the plurality of WebRTC interactive flows as input from the one or more virtual WebRTC agents; synthesizing the contents of the plurality of WebRTC interactive flows; and directing the synthesized contents as output to one or more of the plurality of WebRTC interactive flows via the one or more virtual WebRTC agents. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification