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Drag motion across seam of displays

  • US 9,075,558 B2
  • Filed: 09/27/2012
  • Issued: 07/07/2015
  • Est. Priority Date: 09/27/2011
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • providing a device having at least a first screen with a first display, a second screen with a second display, and a seam between the first and second screens;

    displaying a first desktop on the first display;

    opening a first application;

    ceasing display of the first desktop on the first display;

    displaying a first window of the first application on the first display, wherein the first window is active;

    opening a second application;

    displaying a second window of the second application on the second display, wherein the second window is active;

    receiving a first user interface input in the first screen;

    determining a vector for the first user interface input;

    predicting, using the vector, that the first user interface input will continue onto the second screen;

    waiting an amount of time for a second user interface input to be received in the second screen;

    receiving the second user interface input in the second screen,wherein the first user interface is in temporal proximity to the second user interface input;

    determining, when the second user interface input is received within the amount of time, that the first user interface input and the second user interface input are part of a single user interaction with the device, wherein the single user interaction is across the seam of the device; and

    interrelating the first and second user inputs,wherein determining the vector for the first user interface input further comprises;

    determining a speed of the first user interface input; and

    determining a direction of the first user interface input, wherein the amount of time is based on the determined vector.

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