Gaming system and method providing a community selection game providing bonus game selection
First Claim
1. A gaming system comprising:
- (a) a plurality of gaming devices, each of the gaming devices including;
(i) a housing;
(ii) at least one processor;
(iii) a plurality of input devices supported by the housing, the plurality of input devices including(1) an acceptor of a first physical item associated with a first monetary value,(2) a validator configured to identify the first physical item, and(3) a cashout device configured to receive an input to cause an initiation of a payout associated with a credit balance;
(iv) at least one display device supported by the housing; and
(v) at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices; and
(b) a controller configured to operate with the gaming devices to;
(i) cause a display of a plurality of bonus game identifiers, each of the bonus game identifiers identifying a bonus game;
(ii) for each of the gaming devices, upon an occurrence of a triggering event, provide a player of said gaming device with one or more player identifiers associated with the player and enable the player to associate one or more of the player identifiers with one or more of the bonus game identifiers; and
(iii) for each of the bonus game identifiers, when a designated quantity of player identifiers has been associated with said bonus game identifier, the designated quantity of player identifiers being distinct from a quantity of players of the plurality of gaming devices, for each player associated with one of the player identifiers associated with said bonus game identifier, provide said player with one or more plays of the bonus game identified by said bonus game identifier.
1 Assignment
0 Petitions
Accused Products
Abstract
Gaming systems and methods providing a community selection game providing bonus game selection. In one embodiment, for each gaming device in the gaming system, when a triggering event occurs, the gaming system provides a player of that gaming device with a player identifier that uniquely identifies that player. The community selection game includes a plurality of bonus game identifiers each identifying a bonus game. The bonus game identifiers each include a limited quantity of bonus game player identifier display areas. The gaming system enables the players to place earned or received player identifiers at the bonus game player identifier display areas. When each bonus game player identifier display area of one of the displayed bonus game identifiers displays a player identifier, the players associated with those player identifiers are provided with one or more plays of the bonus game identified by that bonus game identifier.
541 Citations
35 Claims
-
1. A gaming system comprising:
-
(a) a plurality of gaming devices, each of the gaming devices including; (i) a housing; (ii) at least one processor; (iii) a plurality of input devices supported by the housing, the plurality of input devices including (1) an acceptor of a first physical item associated with a first monetary value, (2) a validator configured to identify the first physical item, and (3) a cashout device configured to receive an input to cause an initiation of a payout associated with a credit balance; (iv) at least one display device supported by the housing; and (v) at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices; and (b) a controller configured to operate with the gaming devices to; (i) cause a display of a plurality of bonus game identifiers, each of the bonus game identifiers identifying a bonus game; (ii) for each of the gaming devices, upon an occurrence of a triggering event, provide a player of said gaming device with one or more player identifiers associated with the player and enable the player to associate one or more of the player identifiers with one or more of the bonus game identifiers; and (iii) for each of the bonus game identifiers, when a designated quantity of player identifiers has been associated with said bonus game identifier, the designated quantity of player identifiers being distinct from a quantity of players of the plurality of gaming devices, for each player associated with one of the player identifiers associated with said bonus game identifier, provide said player with one or more plays of the bonus game identified by said bonus game identifier. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 22)
-
-
12. A method of operating a gaming system, said method comprising:
-
(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to cause a display of a plurality of bonus game identifiers, each of the bonus game identifiers identifying a bonus game; (b) upon an occurrence of a triggering event, providing a player of one of a plurality of gaming devices with one or more player identifiers associated with the player and enabling the player to associate one or more of the player identifiers with one or more of the bonus game identifiers; and (c) for each of the bonus game identifiers, when a designated quantity of player identifiers has been associated with said bonus game identifier, the designated quantity of player identifiers being distinct from a quantity of players of the plurality of gaming devices, for each player associated with one of the player identifiers associated with said bonus game identifier, providing said player with one or more plays of the bonus game identified by said bonus game identifier and increasing a credit balance of said player based on any awards associated with said one or more plays of the bonus game, said credit balance being; (i) increasable via receipt, by an acceptor, of a first physical item associated with a first monetary value and identification, by a validator, of the received first physical item; and (ii) decreasable via actuation of a cashout device to cause an initiation of a payout associated with said credit balance. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 23, 24)
-
-
25. A non-transitory computer readable medium including a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
-
(a) cause at least one display device to display a plurality of bonus game identifiers, each of the bonus game identifiers identifying a bonus game; (b) upon an occurrence of a triggering event, provide a player of one of a plurality of gaming devices with one or more player identifiers associated with the player and enable the player to associate one or more of the player identifiers with one or more of the bonus game identifiers; and (c) for each of the bonus game identifiers, when a designated quantity of player identifiers has been associated with said bonus game identifier, the designated quantity of player identifiers being distinct from a quantity of players of the plurality of gaming devices, for each player associated with one of the player identifiers associated with said bonus game identifier, provide said player with one or more plays of the bonus game identified by said bonus game identifier and increase a credit balance of said player based on any awards associated with said one or more plays of the bonus game, said credit balance being; (i) increasable via receipt, by an acceptor, of a first physical item associated with a first monetary value and identification, by a validator, of the received first physical item; and (ii) decreasable via actuation of a cashout device to cause an initiation of a payout associated with said credit balance. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
-
Specification