System and method for collecting and using player information
First Claim
1. In a distributed computer system including a social network, a method for administering a game via the social network, the method comprising acts of:
- providing, by the distributed computer system, an offer to a member to display content on a social networking page of the member;
in response to the member accepting the offer, displaying, by the distributed computer system, the content on the member'"'"'s social networking page, wherein the content is associated with the game chosen by the member;
determining a quality level of the member'"'"'s social networking page based on, at least, distribution of the content from the member'"'"'s social networking page;
providing, by the distributed computer system, a reward to the member based on the quality level of the member'"'"'s social networking page, wherein the reward allows the member to accrue entries into the game;
receiving, by the distributed computer system, an indication that one or more actions were performed by additional members of the social network with respect to the content; and
in response to receiving the indication, providing, by the distributed computer system, an additional reward to the member.
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0 Petitions
Accused Products
Abstract
A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player.
66 Citations
21 Claims
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1. In a distributed computer system including a social network, a method for administering a game via the social network, the method comprising acts of:
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providing, by the distributed computer system, an offer to a member to display content on a social networking page of the member; in response to the member accepting the offer, displaying, by the distributed computer system, the content on the member'"'"'s social networking page, wherein the content is associated with the game chosen by the member; determining a quality level of the member'"'"'s social networking page based on, at least, distribution of the content from the member'"'"'s social networking page; providing, by the distributed computer system, a reward to the member based on the quality level of the member'"'"'s social networking page, wherein the reward allows the member to accrue entries into the game; receiving, by the distributed computer system, an indication that one or more actions were performed by additional members of the social network with respect to the content; and in response to receiving the indication, providing, by the distributed computer system, an additional reward to the member. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A non-transitory computer readable medium comprising computer-executable instructions that when executed on a processor performs a method for administering a game via a social network in a distributed computer system, the method comprising acts of:
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providing an offer to a member to display content on a social networking page of the member; in response to the member accepting the offer, displaying, by the distributed computer system, the content on the member'"'"'s social networking page, wherein the content is associated with the game chosen by the member; determining a quality level of the member'"'"'s social networking page based on, at least, distribution of the content from the member'"'"'s social networking page; providing a reward to the member based on the quality level of the member'"'"'s social networking page, wherein the reward allows the member to accrue entries into the game; receiving an indication that one or more actions were performed by additional members of the social network with respect to the content; and in response to receiving the indication, providing an additional reward to the member. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. computer system for administering a game via a social network, the computer system comprising:
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a web visitor component configured to provide an offer to a member to display content on a social networking page of a member of the social network; a user interface configured to display the content on the member'"'"'s social networking page in response to the member accepting the offer, wherein the content is associated with the game chosen by the member; a processor configured to perform one or more operations, the one or more operations comprising; determining a quality level of the member'"'"'s social networking page based on, at least, distribution of the content from the member'"'"'s social networking page; providing a reward to the member based on the quality level of the member'"'"'s social networking page, wherein the reward allows the member to accrue entries into the game; receiving an indication that one or more actions were performed by additional members of the social network with respect to the content; and in response to receiving the indication, providing an additional reward to the member. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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Specification