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System and method for collecting and using player information

  • US 9,084,931 B2
  • Filed: 08/31/2012
  • Issued: 07/21/2015
  • Est. Priority Date: 12/26/2007
  • Status: Active Grant
First Claim
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1. In a distributed computer system including a social network, a method for administering a game via the social network, the method comprising acts of:

  • providing, by the distributed computer system, an offer to a member to display content on a social networking page of the member;

    in response to the member accepting the offer, displaying, by the distributed computer system, the content on the member'"'"'s social networking page, wherein the content is associated with the game chosen by the member;

    determining a quality level of the member'"'"'s social networking page based on, at least, distribution of the content from the member'"'"'s social networking page;

    providing, by the distributed computer system, a reward to the member based on the quality level of the member'"'"'s social networking page, wherein the reward allows the member to accrue entries into the game;

    receiving, by the distributed computer system, an indication that one or more actions were performed by additional members of the social network with respect to the content; and

    in response to receiving the indication, providing, by the distributed computer system, an additional reward to the member.

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