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Method and system for physiologically modulating action role-playing open world video games and simulations which use gesture and body image sensing control input devices

  • US 9,084,933 B1
  • Filed: 03/15/2013
  • Issued: 07/21/2015
  • Est. Priority Date: 06/22/2012
  • Status: Active Grant
First Claim
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1. A method of modifying the effects of sensor input from a 3D sensor system having full-body 3D motion capture of a user'"'"'s body on a interactive device to encourage the self-regulation of at least one physiological activity by the user, the interactive device comprising a display area which depicts game or simulation images, an apparatus for receiving at least one input from the sensor system to thus permit the user to control and interact with at least some of the depicted images, the method for modifying the effects comprising the steps of:

  • measuring at least one physiological activity of the user to obtain at least one physiological signal having a value indicative of the level of the at least one physiological activity;

    modifying the effects of the user'"'"'s input on at least some of depicted game or simulation images by modifying the effects of the input from the sensor system in response to changes in the at least one physiological signal, wherein the input is based on a full-body 3D motion capture of a user'"'"'s body.

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