Network delivery of entertainment software
First Claim
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1. A method for distributing entertainment software, comprising:
- providing a data store of entertainment software deliverable in multiple stages;
distributing a first stage corresponding to an entertainment software title provided by the data store, the first stage usable to execute a subset of functionality of the entertainment software title; and
distributing a second stage including at least some portion of the entertainment software title not included in the first stage, wherein the first stage is distributed without a fee and the second stage is distributed for a fee, the fee being dependent on the size of the first stage, and wherein the second stage does not provide full functionality of the entertainment software title.
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Abstract
A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
11 Citations
19 Claims
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1. A method for distributing entertainment software, comprising:
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providing a data store of entertainment software deliverable in multiple stages; distributing a first stage corresponding to an entertainment software title provided by the data store, the first stage usable to execute a subset of functionality of the entertainment software title; and distributing a second stage including at least some portion of the entertainment software title not included in the first stage, wherein the first stage is distributed without a fee and the second stage is distributed for a fee, the fee being dependent on the size of the first stage, and wherein the second stage does not provide full functionality of the entertainment software title. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A video game distribution method, comprising:
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providing a video game deliverable in multiple stages; providing a data store of distribution information, wherein the distribution information includes information regarding the identity of the first stage; distributing a first stage of the video game using the distribution information, the data store providing a subset of functionality of the video game; receiving information regarding the use of the distributed first stage; and updating the distribution information based on the received information. - View Dependent Claims (14, 15)
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16. An advertising-supported method of distributing entertainment software, comprising:
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distributing a first stage of entertainment software deliverable in multiple stages, the first stage including advertising; and distributing a second stage of the entertainment software, the second stage modifying the advertising included in the first stage. - View Dependent Claims (17, 18)
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19. A method for distributing video games across a network, comprising:
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distributing a first stage of a video game facilitating game play of a portion of the video game, wherein the video game is analyzed by an emulator to determine the first stage before distribution thereof; and distributing a second stage of the video game facilitating game play of a portion of the video game not provided by the first stage, wherein the first stage of the video game is usable to play the video game before the second stage of the video game has been received and wherein the second stage is distributed upon satisfaction of a predetermined condition.
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Specification