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Interactive game system and methods for a television audience member to mimic physical movements occurring in television broadcast content

  • US 9,089,775 B1
  • Filed: 06/24/2011
  • Issued: 07/28/2015
  • Est. Priority Date: 06/24/2010
  • Status: Expired due to Fees
First Claim
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1. A system comprising:

  • i) at least one processor; and

    ii) computer executable instructions readable by the at least one processor and operative to;

    a) use a display device to display at least one live televised sporting event to at least one television audience member of the at least one live televised sporting event, wherein the at least one live televised sporting event is a television broadcast of at least one live sporting event occurring in a first physical location, and wherein the at least one television audience member is a person located at a second physical location, different and remote from the first physical location, and observing the television broadcast of the at least one live sporting event;

    b) use at least one first 3D camera to track at least one first physical movement of at least one first object or person participating in the at least one live sporting event, wherein the at least one first 3D camera is physically positioned in the first physical location;

    c) use at least one second 3D camera to track at least one second physical movement of the at least one television audience member or at least one second object used by the at least one television audience member, while the at least one television audience member is attempting to mimic the at least one first physical movement, wherein the at least one second 3D camera is physically positioned in the second physical location;

    d) compare the at least one first physical movement with at least one second physical movement of the at least one television audience member of the at least one live televised sporting event or the at least one object used by the at least one television audience member; and

    e) based on the comparing, determine, in a video game scenario, if the tracked second physical movement of the at least one television audience member or the at least one object used by the at least one television audience member mimics the tracked at least one first physical movement of the at least one first object or person participating in the at least one live televised sporting event.

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