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System and method for connecting gaming devices to a network for remote play

  • US 9,092,932 B2
  • Filed: 12/09/2008
  • Issued: 07/28/2015
  • Est. Priority Date: 12/19/1994
  • Status: Expired due to Term
First Claim
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1. A system for a game, comprising:

  • one or more processors; and

    a memory disposed in communication with the one or more processors and storing processor-executable instructions, the instructions comprising instructions to;

    send gaming transaction messages to and receive gaming transaction messages from at least one remote player device over a network, wherein the gaming transaction messages are part of a single gaming session;

    provide random numbers for the game, using a random number generator;

    create an auditable gaming session record representing each gaming transaction of the single gaming session; and

    send the auditable gaming session record online to a gaming authority for auditing using standard accounting practices.

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