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Systems for using three-dimensional object as controller in an interactive game

  • US 9,101,829 B2
  • Filed: 07/02/2013
  • Issued: 08/11/2015
  • Est. Priority Date: 12/17/2007
  • Status: Active Grant
First Claim
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1. A system for using a three-dimensional object as a controlling device when interfacing with a computer system, comprising:

  • a camera configured to capture data from a three-dimensional space;

    the computer system being interfaced with the camera;

    storage being in communication with the computer system; and

    the computer system providing data to a display, the data defined to display a plurality of graphical display screens to enable set-up of a capture session to obtain geometric parameters of the three-dimensional object and assign actions to be performed with the three-dimensional object when moved in front of the camera during an interactive session, the geometric parameters and the assigned actions being saved to a database on the storage for access during the interactive session or future interactive sessions;

    wherein the assigned actions being custom defined for particular movements made on the three-dimensional object in front of the camera;

    wherein the three-dimensional object has a visible shape that is different based on a viewable perspective captured by the camera, and each visible shape coveys information.

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