Video game and peripheral for same
First Claim
Patent Images
1. A video game system, comprising:
- a video game controller in the form of a housing with an elongate upper surface and a lower surface coupled to the upper surface by sidewalls, the upper surface having a substantially flat portion for a user standing thereupon, the housing containing a position related sensing device, an object proximity sensing device for sensing a distance to an object external to the housing, a signal transmitter, and circuitry coupling the position related sensing device and the object proximity sensing device with the signal transmitter such that the signal transmitter may transmit signals indicative of information of the position related sensing device and signals indicative of information of the object proximity sensing device; and
a video game console including a processor configured by program instructions to determine position of the housing from values of the signals indicative of information of the position related sensing device and to command display of a game character performing operations using a board in a virtual environment based on values of the signals indicative of information of the position related sensing device and values of the signals indicative of information of the object proximity sensing device, with the game character performing different operations using the board for different combinations of values of the signals indicative of information of the position related sensing device and the values of the signals indicative of information of the object proximity sensing device, with the game character performing a first operation using the board when the values of the signals indicative of the information of the position related sensing device indicate a first position of the housing and the values of the signals indicative of information of the object proximity sensing device indicate a first object distance to the housing, the game character performing a second operation using the board when the values of the signals indicative of the information of the position related sensing device indicate the first position of the housing and the values of the signals indicative of information of the object proximity sensing device indicate a second object distance to the housing, and the game character performing a third operation using the board when the values of the signals indicative of the position sensing device indicate the first position of the housing and the values of the signals indicative of information of the object proximity sensing device indicate a third object distance to the housing.
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Accused Products
Abstract
A video game controller with a position sensor and a proximity sensor provides user input signals for use in determining game states. The video game controller can have a board or deck-like surface similar to that of a skateboard, and the proximity sensor can be used to determine if a user is in contact with or near the board. A video game associated with the video game controller can provide a skateboard or other game in which a skateboard and skateboarding character are responsive to a game player'"'"'s manipulation of the video game controller.
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Citations
22 Claims
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1. A video game system, comprising:
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a video game controller in the form of a housing with an elongate upper surface and a lower surface coupled to the upper surface by sidewalls, the upper surface having a substantially flat portion for a user standing thereupon, the housing containing a position related sensing device, an object proximity sensing device for sensing a distance to an object external to the housing, a signal transmitter, and circuitry coupling the position related sensing device and the object proximity sensing device with the signal transmitter such that the signal transmitter may transmit signals indicative of information of the position related sensing device and signals indicative of information of the object proximity sensing device; and a video game console including a processor configured by program instructions to determine position of the housing from values of the signals indicative of information of the position related sensing device and to command display of a game character performing operations using a board in a virtual environment based on values of the signals indicative of information of the position related sensing device and values of the signals indicative of information of the object proximity sensing device, with the game character performing different operations using the board for different combinations of values of the signals indicative of information of the position related sensing device and the values of the signals indicative of information of the object proximity sensing device, with the game character performing a first operation using the board when the values of the signals indicative of the information of the position related sensing device indicate a first position of the housing and the values of the signals indicative of information of the object proximity sensing device indicate a first object distance to the housing, the game character performing a second operation using the board when the values of the signals indicative of the information of the position related sensing device indicate the first position of the housing and the values of the signals indicative of information of the object proximity sensing device indicate a second object distance to the housing, and the game character performing a third operation using the board when the values of the signals indicative of the position sensing device indicate the first position of the housing and the values of the signals indicative of information of the object proximity sensing device indicate a third object distance to the housing. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A video game system, comprising:
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a housing with an elongate upper surface having a substantially flat portion for a user to stand thereupon, the housing including a position related sensing device, an object proximity sensing device, and a transmitter to transmit information indicative of information of the position related sensing device and information indicative of information of the object proximity sensing device; and a processor configured by program instructions to determine motion of the housing utilizing the information indicative of information of the position related sensing device and to command display of a game character performing different tricks using a board for different combinations of values of the information indicative of information of the position related sensing device and the information indicative of the information of the object proximity sensing device, the information indicative of the information of the object proximity sensing device being information indicative of position of an object external to the housing; wherein the information indicative of information of the object proximity device is information indicative of the object external to the housing within three ranges of distances to the housing.
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11. A peripheral for a video game, comprising:
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a housing including at least one surface providing a deck for a user to stand thereupon; at least one position related sensing device fixedly coupled to the housing to provide housing position related information; at least one proximity sensor fixably coupled to the housing to provide object detection information of objects external to the housing, the object detection information including information indicative of distance between the object and the housing; circuitry coupled to each proximity sensor, the circuitry configured to generate a signal indicative of which of at least three of a ranges of distances the distance between the object and the housing is within; and a transmitter to transmit information of the housing position related information and information of the signal indicative of which of a plurality of ranges the distance between the object and the housing is within. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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Specification