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Methods and systems for generating tailored game challenges

  • US 9,101,834 B2
  • Filed: 09/05/2013
  • Issued: 08/11/2015
  • Est. Priority Date: 09/05/2012
  • Status: Active Grant
First Claim
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1. A computer-implemented method, comprising:

  • segmenting a first user to a user segment based on matching a property of a game profile of the first user with a threshold of the user segment;

    assigning the user segment a difficulty level, the difficulty level being usable to set a configuration value for a feature of a game and specifying a number of responses from viral requests for a game action performed for a game challenge by the user'"'"'s active friends in a social game network;

    surfacing, using one or more processors, the feature of the game to the first user, the configuration value for the feature of the game being updated with the difficulty level assigned to the user segment; and

    generating display data based on the feature of the game for display with a user interface of a game.

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