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Package manager service in gaming system

  • US 9,111,078 B2
  • Filed: 11/09/2007
  • Issued: 08/18/2015
  • Est. Priority Date: 11/10/2006
  • Status: Active Grant
First Claim
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1. A gaming system, comprising:

  • a distribution point to store a package of gaming machine instructions for distribution;

    a non-transitory storage to store state information pertaining to said package of gaming machine instructions;

    at least one processor; and

    a number of sets of machine executable instructions to cause the at least one processor to;

    provide a package manager, stored in memory, that maintains said state information stored in said non-transitory storage and that manages at least one operation pertaining to copying said package to said distribution point from a read-only device that stores an authenticated version of said package; and

    provide a verify package service, stored in memory, comprising at least an authentication portion that authenticates the copy of the package of gaming machine instructions stored at the distribution point by;

    obtaining a first hash value associated with the authenticated version stored on the read-only device;

    performing an encryption algorithm to generate a second hash value from the copy of the package stored at the distribution point; and

    comparing the second hash value to the first hash value to determine that the copy of the package of gaming machine instructions stored at the distribution point has not been altered from the authenticated version stored on the read-only device;

    wherein at least the current authentication portion of said verify package service is replaced with a new copy of said authentication portion according to a download interval.

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