Applying different transport mechanisms for user interface and image portions of a remotely rendered image
First Claim
1. A method for remote rendering of graphics data, the method comprising:
- transmitting a rendering command from a client to a server, wherein the server renders graphical user interface (GUI) graphics data in a first rendering pipeline, and renders subject graphics data in a second rendering pipeline;
receiving the rendered graphical user interface (GUI) graphics data using a reliable transport protocol; and
receiving the rendered subject graphics data using an unreliable transport protocol.
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0 Petitions
Accused Products
Abstract
A system and method for remote rendering of computer graphics wherein user transactions are reliable and the transmission of rendered graphics is relatively fast. The invention is implemented in a client server context, where a computer graphics application and rendering resources are located at a server. A user controls the graphics application through a client machine connected to the server through a computer network. The user'"'"'s commands are sent from the client to the server, while rendered computer graphics are transmitted from the server to a display at the client. Different transport protocols are used, depending on the requirements of a particular transmission. Data related to user interactions is transmitted using a relatively reliable transport protocol, such as TCP. Rendered subject graphics data is transmitted from the server to the client using a less reliable but faster transport protocol, such UDP.
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Citations
15 Claims
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1. A method for remote rendering of graphics data, the method comprising:
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transmitting a rendering command from a client to a server, wherein the server renders graphical user interface (GUI) graphics data in a first rendering pipeline, and renders subject graphics data in a second rendering pipeline; receiving the rendered graphical user interface (GUI) graphics data using a reliable transport protocol; and receiving the rendered subject graphics data using an unreliable transport protocol. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system for receiving a remotely rendered graphics data, the system comprising:
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a memory; a processor; and a network interface, wherein the network interface; transmits a rendering command from a client to a server through the network interface, wherein the server renders graphical user interface (GUI) graphics data in a first rendering pipeline, and renders subject graphics data in a second rendering pipeline; receives the rendered graphical user interface (GUI) graphics data using a reliable transport protocol through the network interface; and receives the rendered subject graphics data using an unreliable transport protocol through the network interface. - View Dependent Claims (9)
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10. A non-transitory computer-readable storage medium having embodied thereon a program executable by a processor to perform a method for remote rendering of graphics data, the method comprising:
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transmitting a rendering command from a client to a server, wherein the server renders graphical user interface (GUI) graphics data in a first rendering pipeline, and renders subject graphics data in a second rendering pipeline; receiving the rendered graphical user interface (GUI) graphics data using a reliable transport protocol; and receiving the rendered subject graphics data using an unreliable transport protocol. - View Dependent Claims (11, 12, 13, 14, 15)
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Specification