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Network gaming architecture, gaming systems, and related methods

  • US 9,120,007 B2
  • Filed: 01/18/2012
  • Issued: 09/01/2015
  • Est. Priority Date: 01/18/2012
  • Status: Active Grant
First Claim
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1. A network gaming architecture, comprising:

  • a plurality of regulated servers, including;

    a game rules server storing game rules for a wagering game; and

    a deck server coupled with the game rules server, and configured to randomly select game pieces for the wagering game in response to requests received from the game rules server; and

    at least one unregulated server configured to support an additional function of the gaming system, wherein reconfiguration of at least one of the plurality of regulated servers requires validation from gaming authorities, and wherein reconfiguration of the at least one unregulated server does not require validation from the gaming authorities;

    wherein each of the plurality of regulated servers and the at least one unregulated server scale to meet increased demand at a different rate.

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