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Dynamically generating haptic effects from audio data

  • US 9,128,523 B2
  • Filed: 12/20/2012
  • Issued: 09/08/2015
  • Est. Priority Date: 12/20/2012
  • Status: Active Grant
First Claim
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1. A system comprising:

  • at least one non-transitory computer-readable memory device storing computer-executable instructions; and

    at least one hardware processor configured to access the at least one memory and execute the computer-executable instructions to;

    receive content including at least one audio channel;

    determine low frequency effects (LFE) audio data from the at least one audio channel, wherein the LFE audio data includes a first frequency range;

    based on the LFE audio data, generate a haptic control signal by mapping the first frequency range to a second frequency range corresponding to at least one haptic actuator; and

    send the haptic control signal to the at least one haptic actuator, enabling the at least one haptic actuator to create at least one haptic effect based on the second frequency range and corresponding to a presentation of the content.

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