Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game
First Claim
1. A gaming system comprising:
- a housing;
at least one processor;
a plurality of input devices supported by the housing, said plurality of input devices including;
(i) an acceptor,(ii) a validator, and(iii) a cashout device;
at least one display device supported by the housing; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;
(a) if a physical item is received via the acceptor;
(i) identify, via the validator, the received physical item, and(ii) establish a credit balance based, at least in part, on a monetary value associated with the received and identified physical item;
(b) receive an input associated with a placement of a wager on a play of a primary game,(c) associate one of a plurality of different virtual competitors with a player,(d) for the play of the primary game;
(i) determine a primary game outcome,(ii) display the determined primary game outcome,(iii) determine any primary game award associated with the determined primary game outcome, and(iv) display any determined primary game award associated with the determined primary game outcome,(e) for each competitor point accumulation event which occurs, accumulate a quantity of competitor points for the associated competitor,(f) if a competition sequence triggering event occurs and the associated competitor is eligible to participate in a competition sequence;
(i) enable the associated competitor and at least one additional competitor to participate in the competition sequence, said at least one additional competitor being associated with a quantity of competitor points, and(ii) for each participating competitor, determine a competition sequence outcome based, at least in part, on a relative probability of the competitor achieving a designated outcome in the competition sequence, said relative probability being based, at least in part, on the quantity of competitor points accumulated for the competitor relative to the quantity of competitor points accumulated for each of the participating competitors, and(g) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.
1 Assignment
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Accused Products
Abstract
In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor'"'"'s eligibility to participate in the competition sequence and (ii) the competitor'"'"'s relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor'"'"'s accumulated competitor points. For the subsequent competition sequence, the gaming system further determines the competitor'"'"'s relative probability of success in the competition sequence based on the competitor'"'"'s accumulated competitor points.
184 Citations
20 Claims
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1. A gaming system comprising:
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a housing; at least one processor; a plurality of input devices supported by the housing, said plurality of input devices including; (i) an acceptor, (ii) a validator, and (iii) a cashout device; at least one display device supported by the housing; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to; (a) if a physical item is received via the acceptor; (i) identify, via the validator, the received physical item, and (ii) establish a credit balance based, at least in part, on a monetary value associated with the received and identified physical item; (b) receive an input associated with a placement of a wager on a play of a primary game, (c) associate one of a plurality of different virtual competitors with a player, (d) for the play of the primary game; (i) determine a primary game outcome, (ii) display the determined primary game outcome, (iii) determine any primary game award associated with the determined primary game outcome, and (iv) display any determined primary game award associated with the determined primary game outcome, (e) for each competitor point accumulation event which occurs, accumulate a quantity of competitor points for the associated competitor, (f) if a competition sequence triggering event occurs and the associated competitor is eligible to participate in a competition sequence; (i) enable the associated competitor and at least one additional competitor to participate in the competition sequence, said at least one additional competitor being associated with a quantity of competitor points, and (ii) for each participating competitor, determine a competition sequence outcome based, at least in part, on a relative probability of the competitor achieving a designated outcome in the competition sequence, said relative probability being based, at least in part, on the quantity of competitor points accumulated for the competitor relative to the quantity of competitor points accumulated for each of the participating competitors, and (g) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of operating a gaming system, said method comprising:
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(a) receiving an input associated with a placement of a wager on a play of a primary game, wherein a credit balance is decreasable based on the placed wager on the play of the primary game, and said credit balance is; (i) increasable via; (A) an acceptor of a physical item associated with a monetary value, and (B) a validator configured to identify the physical item, and (ii) decreasable via a cashout device configured to receive an input to cause an initiation of a payout associated with the credit balance, (b) causing at least one processor to associate one of a plurality of different virtual competitors with a player, (c) for the play of the primary game; (i) causing the at least one processor to determine a primary game outcome, (ii) causing at least one display device to display the determined primary game outcome, (iii) causing the at least one processor to determine any primary game award associated with the determined primary game outcome, and (iv) causing the at least one display device to display any determined primary game award associated with the determined primary game outcome, wherein the credit balance is increasable based on any determined primary game award associated with the determined primary game outcome, (d) for each competitor point accumulation event which occurs, causing the at least one processor to accumulate a quantity of competitor points for the associated competitor, and (e) if a competition sequence triggering event occurs and the associated competitor is eligible to participate in a competition sequence; (i) causing the at least one processor to enable the associated competitor and at least one additional competitor to participate in the competition sequence, said at least one additional competitor being associated with a quantity of competitor points, and (ii) for each participating competitor, causing the at least one processor to determine a competition sequence outcome based, at least in part, on a relative probability of the competitor achieving a designated outcome in the competition sequence, said relative probability being based, at least in part, on the quantity of competitor points accumulated for the competitor relative to the quantity of competitor points accumulated for each of the participating competitors. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification