Remote gaming method where venue's system suggests different games to remote player using a mobile gaming device
First Claim
1. A remote gaming method comprising:
- establishing a wireless communications link between a mobile gaming device, operated by a player, and a stationary first gaming terminal that carries out a gaming program to play a first type game;
receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first type game;
carrying out the first type game by the first gaming terminal, including determining a final outcome of the first type game and any award for the outcome;
transmitting signals by the first gaming terminal to the mobile gaming device to cause the first type game to be displayed on the mobile gaming device;
transmitting signals by the first gaming terminal to the mobile gaming device identifying the final outcome of the first type game and the award;
automatically, without any initiation by the player, and while the wireless communications link between the mobile gaming device and the first gaming terminal is still established, transmitting signals to the mobile gaming device identifying at least a second type game available to be played on a second gaming terminal as a recommended different game;
detecting a selection by the player of the second type game to be played on the second gaming terminal;
automatically establishing a wireless communications link between the mobile gaming device and the second gaming terminal; and
transferring credits from the first gaming terminal to the second gaming terminal.
2 Assignments
0 Petitions
Accused Products
Abstract
A mobile gaming device may be a player'"'"'s own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue'"'"'s system recommends other games to the player via the player'"'"'s tablet either based on the player'"'"'s past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player'"'"'s credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
32 Citations
27 Claims
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1. A remote gaming method comprising:
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establishing a wireless communications link between a mobile gaming device, operated by a player, and a stationary first gaming terminal that carries out a gaming program to play a first type game; receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first type game; carrying out the first type game by the first gaming terminal, including determining a final outcome of the first type game and any award for the outcome; transmitting signals by the first gaming terminal to the mobile gaming device to cause the first type game to be displayed on the mobile gaming device; transmitting signals by the first gaming terminal to the mobile gaming device identifying the final outcome of the first type game and the award; automatically, without any initiation by the player, and while the wireless communications link between the mobile gaming device and the first gaming terminal is still established, transmitting signals to the mobile gaming device identifying at least a second type game available to be played on a second gaming terminal as a recommended different game; detecting a selection by the player of the second type game to be played on the second gaming terminal; automatically establishing a wireless communications link between the mobile gaming device and the second gaming terminal; and transferring credits from the first gaming terminal to the second gaming terminal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 24, 25, 26, 27)
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16. A gaming system comprising a mobile gaming device, a stationary first gaming terminal, and a stationary second gaming terminal programmed to carry out the method comprising:
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establishing a wireless communications link between the mobile gaming device, operated by a player, and the stationary first gaming terminal that carries out a gaming program to play a first type game; receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first type game; carrying out the first type game by the first gaming terminal, including determining a final outcome of the first type game and any award for the outcome; transmitting signals by the first gaming terminal to the mobile gaming device to cause the first type game to be displayed on the mobile gaming device; transmitting signals by the first gaming terminal to the mobile gaming device identifying the final outcome of the first type game and the award; automatically, without any initiation by the player, and while the wireless communications link between the mobile gaming device and the first gaming terminal is still established, transmitting signals to the mobile gaming device identifying at least a second type game available to be played on the second gaming terminal as a recommended different game; detecting a selection by the player of the second type game to be played on the second gaming terminal; automatically establishing a wireless communications link between the mobile gaming device and the second gaming terminal; and transferring credits from the first gaming terminal to the second gaming terminal. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23)
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Specification