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Game system with game screen and guidance operation area

  • US 9,132,353 B2
  • Filed: 09/06/2013
  • Issued: 09/15/2015
  • Est. Priority Date: 08/29/2013
  • Status: Active Grant
First Claim
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1. A non-transitory computer-readable storage medium for causing a computer to execute:

  • while there is displayed a game screen including a game content selection operation area in which each of items of game content is displayed in any one of a first display form indicating that the item of the game content is possessed by a player, a second display form indicating that the item of the game content has not been possessed by the player, and a third display form indicating that the item of the game content is not possessed by the player but has been possessed by the player, play event selection processing not to select a play event in which the item of the game content of the second display form is obtainable when an operation to designate an item of the game content displayed in the second display form has been performed by the player and to select a play event in which the designated item of the game content of the third display form is obtainable from among a plurality of play events set in advance when an operation to designate an item of the game content displayed in the third display form has been performed by the player;

    game screen generation processing to generate a game screen including a guidance operation area that guides the player to the selected play event; and

    game progress processing to make a game progress with the guided play event and to make the player obtain the item of the game content of the third display form when the guidance operation area is operated by the player while the game screen is displayed.

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