Method and apparatus for firearm recoil simulation
First Claim
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1. A firearm training simulator, comprising:
- a body simulating a firearm, a linear motor attached to the body, the linear motor controlling a sliding mass to simulate a recoil pattern of a bullet fired from a firearm;
a trigger operatively connected to the linear motor;
wherein a time versus force diagram of a particular round of ammunition being fired from the firearm to be simulated is identified, and a controller is programmed to control the linear motor to control movement of the sliding mass to create substantially the same forces over time by controlling the acceleration versus time of the sliding mass.
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Abstract
A method and apparatus for firearm training simulator which simulates realistic recoil of conventional firearms. The method and apparatus incorporates a linear motor and controllable mass for generating recoil. One embodiment includes an adjusting system for adjusting the amount of recoil provided. Also provided are means for simulating semi-automatic and/or full automatic operation of firearms. One embodiment can include a laser emitter which simulates the path for a bullet fired from a firearm that the method and apparatus is simulating.
66 Citations
33 Claims
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1. A firearm training simulator, comprising:
- a body simulating a firearm, a linear motor attached to the body, the linear motor controlling a sliding mass to simulate a recoil pattern of a bullet fired from a firearm;
a trigger operatively connected to the linear motor;
wherein a time versus force diagram of a particular round of ammunition being fired from the firearm to be simulated is identified, and a controller is programmed to control the linear motor to control movement of the sliding mass to create substantially the same forces over time by controlling the acceleration versus time of the sliding mass. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
- a body simulating a firearm, a linear motor attached to the body, the linear motor controlling a sliding mass to simulate a recoil pattern of a bullet fired from a firearm;
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19. A firearm training simulator, comprising:
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a body simulating a firearm, a linear motor attached to the body, the linear motor controlling a sliding mass to simulate a recoil pattern of a bullet fired from a firearm; a trigger operatively connected to the linear motor, wherein an impulse value of a particular round of ammunition being fired from a particular firearm to be simulated can be identified, and a controller programmed to control the linear motor to control kinematic movement of the sliding mass to create a reactive impulse satisfying the predefined impulse value; wherein activation of the trigger causes the linear motor to enter a firing emulation sequence, wherein such firing emulation sequence the linear motor controls kinematic movement of the sliding mass over a predefined period of time, such controlled movement of the sliding mass generates a plurality of different reaction forces over the predefined time period. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification