Dual-range wireless interactive entertainment device
First Claim
Patent Images
1. A wireless toy for amusing or entertaining a game participant playing an interactive game within a wireless-compatible play environment, said wireless toy comprising:
- a portable body comprising an internal cavity configured to accommodate one or more batteries and associated electronics configured to power and operate said wireless toy;
a microprocessor and associated non-volatile programmable memory configured to store game-relevant information;
a short-range radio frequency (RF) transceiver configured to provide short-range two-way wireless communication with a first wireless-compatible device over a limited communication range of less than 60 cm and wherein said short-range wireless communication includes communication of a first selection of game-relevant information from said wireless toy to said first wireless-compatible device; and
a medium-range transmitter configured to wirelessly transmit a unique identification number to a second wireless-compatible device over a communication range greater than 10 feet and wherein said unique identification number is configured to uniquely identify said wireless toy within said game.
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Abstract
A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.
1243 Citations
22 Claims
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1. A wireless toy for amusing or entertaining a game participant playing an interactive game within a wireless-compatible play environment, said wireless toy comprising:
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a portable body comprising an internal cavity configured to accommodate one or more batteries and associated electronics configured to power and operate said wireless toy; a microprocessor and associated non-volatile programmable memory configured to store game-relevant information; a short-range radio frequency (RF) transceiver configured to provide short-range two-way wireless communication with a first wireless-compatible device over a limited communication range of less than 60 cm and wherein said short-range wireless communication includes communication of a first selection of game-relevant information from said wireless toy to said first wireless-compatible device; and a medium-range transmitter configured to wirelessly transmit a unique identification number to a second wireless-compatible device over a communication range greater than 10 feet and wherein said unique identification number is configured to uniquely identify said wireless toy within said game. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A wireless gaming device for entertaining one or more game participants playing a computer-animated game on a wireless-compatible computer gaming platform or home game console, said gaming device comprising:
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a portable body comprising an internal cavity configured to hold one or more batteries and associated electronics configured to power and operate said gaming device; non-volatile memory storing a unique identifier configured to uniquely identify said gaming device within said game; a short-range radio frequency (RF) transceiver configured to provide short-range two-way wireless communication with a first wireless-compatible device over a limited communication range of less than 60 cm and wherein said short-range wireless communication includes communication of at least a first selection of game-relevant information from said gaming device to said first wireless-compatible device; and a medium-range RF transceiver configured to provide medium-range two-way wireless communication with a second wireless-compatible device over a communication range greater than 10 feet and wherein said medium-range wireless communication includes communication of at least a second selection of game-relevant information from said gaming device to said second wireless-compatible device. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15)
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16. A dual-range wireless tracking device for wirelessly tracking a guest as part of an entertainment experience carried out within a wireless-compatible play or entertainment facility, said tracking device comprising:
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a portable body comprising one or more internal batteries and associated electronics configured to power and operate said tracking device; non-volatile memory for storing at least one unique identifier that uniquely identifies said guest as a trackable object within said wireless-compatible play or entertainment facility when said guest is using, wearing or carrying said tracking device; a wirelessly-powered short-range radio frequency (RF) transceiver configured to provide short-range two-way wireless communication with a first wireless-compatible device over a limited communication range of less than 60 cm and wherein said short-range wireless communication includes a first selection of guest-specific information relevant to said entertainment experience; and a battery-powered medium-range transmitter configured to provide medium-range wireless communication with a second wireless-compatible device over a communication range greater than 10 feet and wherein said medium-range wireless communication includes a second selection of guest-specific information relevant to said entertainment experience. - View Dependent Claims (17, 18, 19, 20, 21, 22)
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Specification